1. Tainted Grail: The Fall of Avalon
  2. News
  3. New Hotfix 0.7a+b

New Hotfix 0.7a+b



[h2]Quests[/h2]
  • Added an option to leave prologue beach through dialogue with Caradoc (not only by clicking on the boat).
  • Fixed dialogue looping, when talking with Ó Cuinn Cinnamonsage
  • Fixed Stink and Burn Quest: Now you can report back to quest giver in a barrel correctly.
  • Fixed Lame Lorcan Quest: now He is correctly marked on the mini map, and the quest will be correctly started
  • Fixed mount Daisy: Now you will no longer steal it after purchase
  • Fixed Tightening the Screws Quest: A certain line will no longer repeat itself.


[h2]Mechanics[/h2]
  • Unstuck should now never fail. falls back to map entry
  • Fixed Endurance talent, that deals Magic damage based on Armor value, not applying Force on enemy kill
  • Fixed Force for Nuckelavee Sword
  • Enemies should stop exiting combat instantly when player leaves the navigation mesh
  • Dug in enemies should no longer by able to stay underground forever
  • Torch should now light up the night
  • Fixed frost and poison arrows


[h2]Blocking fixes[/h2]
  • Fixed Wyrdnight tutorial blocking cutscene after prologue beach.


[h2]Misc[/h2]
  • Deleted deprecated Flamethrower spell from the Flooded Cave. The correct one is available in Cuanacht
  • Fixed Dexterity talent duplicated description
  • Fixed item tooltip display of stamina usage for melee weapons.
  • Player will no longer be able to consume "Essence of Sin"
  • Enhanced gamepad experience in UI (dynamic gamepad/keyboard switching, some actions triggered while navigating, no extra clicking required).
  • Reverse mouse scroll direction on the character preset selection screen.
  • Fixed numerous item descriptions
  • Red death infused dagger can be picked up again


[h2]Settings[/h2]
  • DLSS and FSR will no longer permanently disable if changed
  • Blur setting will now correctly apply when disabled
  • Updated credits