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  3. Tomorrow: Age of Empires IV – Season Two - Update 17718

Tomorrow: Age of Empires IV – Season Two - Update 17718



Welcome to an exciting Season Two starting tomorrow, July 12th! We’re kicking off with an update full of new key features, quality of life improvements, more customization options, and even more say in how you play – you won’t want to miss out! No matter how you choose to play Age IV, be it single player, campaign, or ranked, we’ve got you covered. Here are a few highlights that you can look forward to in tomorrow’s update!

  • Map Preference System
  • Player Color Picker
  • Remappable Hotkeys
  • Fully Unlocked Campaigns
  • Age of Discovery Event

The wait is almost over for Ranked Season Two! You can jump into all the fun on July 14th! More information will be on its way then – so stay tuned!
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💬 DISCUSS: Official Forum
💬 DISCUSS: Steam Forum
🗣 JOIN: Official Discord

Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

NOTE: Upon updating to this patch, you will no longer be able to utilize replays from previous updates. At times, saves will also be impacted, though we’ve taken additional steps to ensure your campaign saves are not impacted by this particular update. Skirmish saves from the previous patch are impacted and will no longer be accessible after you update.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!



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Hotfix 19801

Today's hotfix resolves an important issue causing crashes or problems loading when launching Age of Empires IV from either the Microsoft Store or the Xbox app. Should you continue to experience this, other issues, or simply wish to share feedback with our team: please check out our Support Articles or Send us a Ticket!

In early August, we’ll be releasing a patch which is set to include some of the hotkey fixes and balance changes you’ve been asking for. The focus of this patch will be to resolve important issues such as a Prelate Attack move bug, as well as issues found in the Remappable Hotkey Layout. You'll be able to remap your hotkeys to cancel construction as well as map hotkeys for many more civ-specific commands. We’ll also be addressing issues on queuing production units by holding down hotkeys or Shift to batch produce, and we're also tracking down other issues like Shift interfering with Grid Keys under the Grid Key Layout to be resolved in future patches.