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Age of Empires IV – Patch 23349



Editor’s note: We’re aware of some intermittent server issues impacting match connections that were encountered and are unrelated to this patch. You can follow our investigation here.

Welcome to yet another exciting update for Age of Empires IV! We’re rolling out some refinements for how commands are queued, tooltip improvements, plus some nice quality-of-life bug fixes.

We also heard you’ve been asking for more communication around Ranked, so that’s what we’re bringing you! As we near the end of Season Two on October 24th, you’ll see a new countdown timer in the Ranked tab, as well as in-game news notifications that the season is ending 4 weeks, 2 weeks, and 1 week before the season ends. Keep a look out for those!



💬 DISCUSS: Official Forum
💬 DISCUSS: Steam Forum
🗣 JOIN: Official Discord

Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

NOTE: Upon updating to this patch, you will no longer be able to utilize replays from previous updates. At times, saves will also be impacted, though we’ve taken additional steps to ensure your campaign saves are not impacted by this particular update. Skirmish saves from the previous patch are impacted and will no longer be accessible after you update.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!



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◆ UPDATE 23349 ◆
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Build Spotlight


[h3]Ranked Seasons Communication Improvements[/h3]
  • Added a countdown timer in the Ranked screen which displays the amount of time until the season ends.
  • Ranked season rewards earned from last season can now be viewed during the offseason.
  • Fixed an issue that prevented the rank list from displaying the previous season’s rank during the offseason.

[h3]Hotkeys[/h3]
  • Added setting for how commands are queued:
  • End On Release: stop appending new commands when releasing the modifier key.
  • Classic: only stop appending new queued commands with Right Click or ESC.
  • The Cancel Construction hotkey is now remappable to a new keybinding under the Fully Remappable Layout.

[h3]Quality-of-Life Bugfixes[/h3]
  • We've made some changes to help address issues with matchmaking into team games using Ranked or Quick Match.
  • Fixed an issue where non-military units were being included in the Military Units timeline graph in post-game stats.
  • A new “Economy Count” category is added to display the total population of the following units:
    • Villagers
    • Traders
    • Fishing ships
    • Imperial Officials
  • Fixed an issue where death animations wouldn’t play for most units if they died in shallow water.


This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!



[h3]:alertalert: DISCLAIMER[/h3]This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.