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Age of Empires IV – Season Five Update 7.0.5861

[previewyoutube]https://www.youtube.com/watch?v=jRWZ20tMe_w[/previewyoutube]

We’re turning up the heat in Season Five with Map Monsters: Summer Party Edition! Scout the land and scour the sea in search for the elusive Wild Man and mysterious Dragon Turtle in our Summer Party event! Start a match off strong in Empire Wars – a new, quick-to-action game mode where players start with a burgeoning empire of pre-built buildings and villagers already tasked to resources. But that’s not all: We’ve packed this update with loads of new content and features, ready for you to dive in starting June 15th!

A few highlights include:
  • Three new maps: Golden Heights, Migration, and Volcanic Island!
  • The start of Ranked Season Five, bringing with it new rewards and an updated map pool rotation!
  • Team Voice Chat – strategize with your friends in-match with the new team voice chat! Or use the speech-to-text feature to more easily send communications to your team!
  • Visual upgrades, and performance-related improvements!
  • New trade updates based directly on community feedback!
  • New unique options for every civilization! From unique tech to unique units, we’re making design changes so that each civilization’s personality shines through!
  • Additional support for mods that make it easier for everyone in the lobby to start the match.
  • … and a whole lot of bug fixes & balance changes!
💬 DISCUSS: Official Forum
💬 DISCUSS: Steam Forum
🗣 JOIN: Official Discord

Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!


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◆Update 7.0.5861◆
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[h2]Map Monsters: Summer Party Edition[/h2]
[h3]Summer Party Event[/h3]
There be monsters! Map Monsters are making a splash in our Summer Party Event for Season Five from June 15th through July 20th!

Search for the elusive Wild Man on Black Forest and Marshland maps or spy the mysterious Dragon Turtle in the seas of Archipelago and Boulder Bay! You might even spot them in a Ranked game!

The first Villager to approach the Wild Man, or Fishing Boat to near the Dragon Turtle, will receive a special boon: a permanent and significant increase to its gather rate!

Jump on in for special challenge rewards to earn event-exclusive Profile Portraits, Coat of Arms, and banners.



[h2]Ranked Season Five[/h2]
[h3]Ranked Play[/h3]
To arms! Ranked play kicks off Season Five on June 16th at 10:00 am PDT (17:00 UTC)! Age up through the ranks and earn your rewards before the season ends October 23rd at 11:59 pm PDT (Oct 24th at 06:59 UTC)!


[h3]Season Five Map Pools[/h3]
We’re refreshing the ranked map pools once again with a new rotation including the first appearance of Marshland and bringing back some maps we haven’t seen for a while such as The Pit.

Your feedback in action! We listened to lots of community feedback during our last Public Update Preview (PUP) and have implemented changes to our map rotation from what was previewed in the PUP. Notably, we heard you loved the new maps Golden Heights and Volcanic Island so much, we’re bringing them directly into the pool!

We’re also trying something a little different this season. Now through July 20th, our two Map Monsters will be visible on select maps. For the first time, our Map Monsters will also be included on Ranked maps!

1v1 Ranked Map Pool for Season Five
  • Boulder Bay ( Map Monster)
  • Dry Arabia
  • Golden Heights (New Map)
  • Hideout
  • High View
  • Hill & Dale
  • Marshland ( Map Monster)
  • The Pit
  • Volcanic Island (New Map)
Team Ranked Map Pool for Season Five
  • Boulder Bay ( Map Monster)
  • Danube River
  • Dry Arabia
  • French Pass
  • High View
  • Hill & Dale
  • Lipany
  • Marshland ( Map Monster)
  • Volcanic Island (New Map)
Build Spotlight

[h2]New Game Mode: Empire Wars[/h2]
Empire Wars is a new, quick-to-action game mode for Age of Empires IV. Players start their game with a burgeoning empire, ready to dive into combat or advance to the next Age! Available in custom and skirmish games, the player starts with a variety of buildings alongside a distribution of working villagers which creates a foothold on the map for players to expand from. Villagers will already be busy working farms, chopping trees, and mining gold and stone.

Empire Wars has the same win conditions as Standard game mode and is available on all maps. No starting town is the same. Will your empire prevail?



This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!

[h3]:alertalert: DISCLAIMER[/h3]This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.