Update to Version 1.3.031525
This is a small issue that is aimed at addressing a few key concerns.
- Modified Third Person Perspective enemy markers to always be on when tracking a target. Previously they would toggle off once their tracked target was in camera view. Also added a few more to increase the number of trackable targets in this perspective.
- Fixed an issue with look controls on joystick/HOTAS. Should now be bound to the correct axis.
- Fixed an issue where the throttle readout would show decimals up to 8 places on some machines.
- Added Baked Occlusion Culling to all planetary maps as a temporary performance fix. Still waiting on some critical pieces of technology to fall into place before converting all planetary terrain from built in Unity Terrain to standard Mesh Objects.
- Added LODs to Cockpit Instruments so that they will not render when in Third Person Perspective.
- Added a toggle to allow users to change the throttle axis mode from -1 to 1, to 0 - 1 throttle calibration. I have no 0 -1 throttle in house to test this so I have no idea if this is going to work but everything seems fine on my end.
- Modified Third Person Perspective enemy markers to always be on when tracking a target. Previously they would toggle off once their tracked target was in camera view. Also added a few more to increase the number of trackable targets in this perspective.
- Fixed an issue with look controls on joystick/HOTAS. Should now be bound to the correct axis.
- Fixed an issue where the throttle readout would show decimals up to 8 places on some machines.
- Added Baked Occlusion Culling to all planetary maps as a temporary performance fix. Still waiting on some critical pieces of technology to fall into place before converting all planetary terrain from built in Unity Terrain to standard Mesh Objects.
- Added LODs to Cockpit Instruments so that they will not render when in Third Person Perspective.
- Added a toggle to allow users to change the throttle axis mode from -1 to 1, to 0 - 1 throttle calibration. I have no 0 -1 throttle in house to test this so I have no idea if this is going to work but everything seems fine on my end.