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  3. Weekly Friday Update release of Version 0.4.073021

Weekly Friday Update release of Version 0.4.073021

On July 2nd, we released the our biggest update yet, and with it a new chapter in the story of Frontiers Reach was opened. Since then, we've fixed numerous bugs, addressed a number of performance issues, and incorporated two redesigned starfighters. We also released an animated short, updated our store front, and released a new gameplay trailer. And for this weeks update, we're releasing a slew of new animated set pieces with a focus on the Frontiers Reach Sector 17A location. We also changed the artwork that we're using enemy and environment loot drops. Last but not least we fixed a few bugs regarding menu navigation with controller this update, but are still tracking down some of the most critical.


Frontiers Reach: Operation Fallen Eagle - Part 1


Operation Fallen Eagle is a three part machinima series set roughly one year before the events of the game. It is designed to tell some of the backstory about how the war was started. Two more episodes to come.

[previewyoutube][/previewyoutube]


New Gameplay Trailer


[previewyoutube][/previewyoutube]


Updated Starfighter Customization UI


While the convenience of the color picker we had originally cannot be understated, we needed something much more user friendly. We may look at redesigning this in the future or at least expanding it.

[previewyoutube][/previewyoutube]


Environment Animations Montage


A short montage of all of our environment animations that were completed this week. We'll have tweaks and audio additions in the future so keep an eye and ear out.

[previewyoutube][/previewyoutube]