Weekly Friday Update release of Version 0.5.100121
This weeks update sees more artwork updates and several fixes for lighting and shadow issues. Of the artwork changes made the Heliosiren has finally been optimized to infinity and beyond giving us back some more FPS as we continue to reduce draw calls across the experience. We’ve also taken some time to get some new engine art into the game as a preview of the coming module system update. Still much to do before it is ready but this is a taste. This week also marks the first of the month so we’ve also updated the demo.
- Numerous additions and tweaks to Heliosiren artwork.
- Numerous changes to lighting on the Heliosiren.
- Tweaks to cockpit glass refraction to avoid refraction blow out in some instances.
- More performance oriented art changes to Heliosiren.
- Added camera cuts when in paint mode.
- Added thrust vectoring animations.
- Numerous additions and tweaks to Heliosiren artwork.
- Numerous changes to lighting on the Heliosiren.
- Tweaks to cockpit glass refraction to avoid refraction blow out in some instances.
- More performance oriented art changes to Heliosiren.
- Added camera cuts when in paint mode.
- Added thrust vectoring animations.