Buoyage Update
The buoyage BETA has now finished, so this update applies all the improvements from that BETA. I've tried to base the buoys on real life together with "NavAid / AtoN" light signals so please let me know if I've made a mistake anywhere :)
MAIN UPDATES
1. Added "Safe Water" buoys with realistic light flashes
2. Added "Weather" buoys with realistic light flashes
3. Reduced screen tinting on boat windows so it should now be easier to see through them at night.
4. Added buoy markers to the main map and SatNav
5. Final optimisations for buoy physics.
6. Included some "behind the scenes" code ready for A.I. boats.
NEXT UPDATE/BETA
The next beta will be for the A.I. traffic. I actually have this partially working already and I'm currently focusing on optimising it to allow as many vessels to be present as possible.
A.I. traffic will sail around the map using the new buoys as approximate way points. They will not attempt to dock at any of the ports. However, I hope to make them intelligent enough to do this in the future.
MAIN UPDATES
1. Added "Safe Water" buoys with realistic light flashes
2. Added "Weather" buoys with realistic light flashes
3. Reduced screen tinting on boat windows so it should now be easier to see through them at night.
4. Added buoy markers to the main map and SatNav
5. Final optimisations for buoy physics.
6. Included some "behind the scenes" code ready for A.I. boats.
NEXT UPDATE/BETA
The next beta will be for the A.I. traffic. I actually have this partially working already and I'm currently focusing on optimising it to allow as many vessels to be present as possible.
A.I. traffic will sail around the map using the new buoys as approximate way points. They will not attempt to dock at any of the ports. However, I hope to make them intelligent enough to do this in the future.