Hurray! Steam Alpha test is now Live for this weekend!
Seablip in its current state is not a big game, but I hope you can have some fun! I have added a second island you can visit in the alpha, but there is no need to look hard for those secret islands yet..
The enemy can be quite difficult if you encounter a bigger ship. A good progression system is not really added yet, and I see most of the battle mechanics as a work in progress. Please feel free to give me feedback on what you like, and what you wish for in the future. Despite that sea battle can be hard, I believe you have a decent chance to win a fight or two if that is what you want.
(The icy environment is not represented in the alpha, but will play a big part in the end)
When you are done playing Seablip's alpha - I would be very happy if you can write a comment/feedback in:
Steam's Discussion Thread Seablip's Discord Forum Send me an email at seablip.com
This is what I look after with the test (Feel welcome to add more)
I will carefully read all comments and feedback then write down all the things I find meaningful.
Thank you for reading this, and have fun playing!
Best regards Jardar :)
(Important: Did you forget to request access? Then you have to wait for a confirmation before you can play.)
The enemy can be quite difficult if you encounter a bigger ship. A good progression system is not really added yet, and I see most of the battle mechanics as a work in progress. Please feel free to give me feedback on what you like, and what you wish for in the future. Despite that sea battle can be hard, I believe you have a decent chance to win a fight or two if that is what you want.

Feedback on the Alpha test
When you are done playing Seablip's alpha - I would be very happy if you can write a comment/feedback in:
Steam's Discussion Thread Seablip's Discord Forum Send me an email at seablip.com
This is what I look after with the test (Feel welcome to add more)
- What do you want to see from Seablip in the future?
- What do you like about the current version of Seablip?
- Is it something that you don't like with the current version?
- Did you encounter some serious bug while playing?
- Get inspiration I can use for the rest of Seablip's development journey!
I will carefully read all comments and feedback then write down all the things I find meaningful.
Thank you for reading this, and have fun playing!
Best regards Jardar :)
(Important: Did you forget to request access? Then you have to wait for a confirmation before you can play.)