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  3. RELASE DATE ANNOUNCEMENT: MAY 17th 2024

RELASE DATE ANNOUNCEMENT: MAY 17th 2024

Proud and Excited


Seablip is officially releasing on May 17th! As flags are raised for Seablip and Constitution Day, the national day of Norway! Raise your flag: Tell your dog and cat, tell your friends - tell everyone with a pirate hat - help me spread the word.

I have updated the previous teaser trailer: showing some fresh new content.

If you haven't seen it, check it out HERE.

Buy Seablip's Beautiful Soundtrack NOW


Do you want to support the creators? You can now buy Seablip's beautiful original soundtrack: warm up to pirate adventure with 26 tracks of pure joy.

Christian Balvig is the maker of Seablip's music. Mark that name: he is a future star. ːsteamthisː

https://store.steampowered.com/app/2829810

A Few Words From the Dev


Hey everyone, I am so proud and excited to be able to release Seablip within weeks.

I think Seablip offers many hours of fun if you crave exploration, adventure, and a pirate challenge: Seablip is a little old school (like me) all hints do not come with flashy UI. There is no time limit in the game, so relax and enjoy, you will need to learn by trial and error.

If Seablip somehow fails to meet your expectations, please let me know - Seablip might not be a game for all, but during the EA period I will strive to make it fun for as many as possible.

The work is not finished, but it will be (extremely) refreshing (and inspirational) to work closer with you - the community.

When I started to work on Seablip, I was green. I had no experience. Well, I had a little art experience, but nothing professional. Over time Seablip has evolved a lot - much thanks to trusty supporters following along for the 5 years that have passed.

I look forward to making that connection stronger!

[h3]Q: What is the state of the game?[/h3]
A: Seablip should run stable and smooth.

[h3]Q: How long is Seablip?[/h3]
A: 15 hours is a good estimate! The estimate is going to be pretty vague. If you are a slow explorer like me, it will probably take longer - if you are a fearsome pirate hunter looking to complete all Bounty Quests as quickly as possible it might be a little shorter.

[h3]Q: Can you get achievements?[/h3]
A: Yes!

[h3]Q: Can I make video content/stream the game?[/h3]
A: Totally. Feel free to use the soundtrack in any video content about the game, as well! I fully support all fan-created Seablip playthroughs. All I ask is that you give proper credit somewhere.


That's all I've got for now! I can't wait to see what you all think of the game!!!

Jardar (Developer and Creator of Seablip)