Patch 0.13 is out!

Hey guys!
[h2]Patch v0.13 is live! [/h2]Your game should automaticaly update.
We have also created new discussion topic and you can report all new bugs here:
https://steamcommunity.com/app/1472660/discussions/0/3106888980046819013/
[h3]What is included in new patch v0.13:[/h3]
- New starting tutorial
- New NPC guide (a friendly farmer full of usefull tips for beginner is standing next to controllers bilboard under our tree house)
- New Graphic Options Menu with more graphic options including :motion blur, bloom, ambient occlusion, depth of field
- Option to reverse vertical mouse steering
- You can now move all building with "R" button
- Enemies now have health bars
- Going to sleep now pops a confirmation window
- New pop up info with tooltips (more coming soon)
- Game loading time has been greatly reduced
What has been fixed:
- Bird feeders have updated costs and requirements - they know change food resource into potatoe seeds
- Peach trees can be harvested now
- All fruits can be vacuumed now
- Fruit tree names have been updated
- Better enemies behaviour
- Better balanced enemeies parameters
- Better battery drop behaviour
- Cubebots no longer vanish after vacuuming them
- Cubebots no longer vanish under ground
- Less places when you can get stuck
- Ellen can no longer keep moving after fainting.
- Fixed few shimmering enviro object
- Fixed few ramps to make them more smooth for walking
- Few water fixes
- Few LOD fixes
- Turret desactivation button should work now
- We added items that require electro trash
- Bird feeders have updated costs and requirements
- Fox den have updated collider
- Corner fences can be destroyed now
- Perks for high drops and bigger harvest work as intended now
- Falling under map should teleport you back automatically now
[h2]What is coming up next?
[/h2]
[h3]Optimization Update[/h3]
We are now working hard on big optimization update and todays updated graphic settings is just a small step in better lookign game with faster performance. We should post a dedicated performance patch before 15th of February.
[h3]More enjoyable tools and watering system
[/h3]
We are also finishing work on more enjoyable tools and watering system. We plan to post a dedicated update sometime next week on steam beta access to gather your feedback. If everything goes well we will implement it to live version. Stay tuned for an udate!
[h3]Overall crafting and economy system update[/h3]
We have read a lot of feedback that current system doesn't feel that good and that you are missing crafting.
We are researching our option and looking for system that would be both satysfying and would fit thematically. We will post a dedicated pinned post next week to discuss with you the options. Looking forward to your feedback!
Thats it for now! Thank you and see you next week!