Patch #3 Non-Faction Card Rebalancing
🛠️ Non-Faction Rebalancing
[p][/p][p]Hello everyone! [/p][p]The January update is here.[/p][p]This update focuses on the balance for non-Faction cards.With this patch, broad rebalancing is now complete. [/p][p]Our next update will focus on the new mana system and quality-of-life improvements. [/p][hr][/hr][p][/p][h2]🎉 Steam Board Game Fest 2026– 20% Off[/h2][p][dynamiclink][/dynamiclink]Northwind is currently 20% off on Steam, running until February 3rd.[/p][p][/p][h2]⚖️ Non-Faction Card Rebalancing (English Only)[/h2][p]Guard Up
ATK: 9 / 12 / 15 → 10 / 13 / 16 [/p][p]Guard Up+
ATK: 9 / 12 / 15 → 11 / 14 / 17[/p][p]Reflex
ATK: 5 / 7 / 9 → 7 / 9 / 11[/p][p]Reflex+
ATK: 5 / 7 / 9 → 8 / 10 / 12[/p][p]Blood Sacrifice
Ability: Attack power gain increased from 3 → 4[/p][p]Blood Sacrifice+
Ability: Attack power gain increased from 3 → 4[/p][p]Jab
ATK: 4 / 6 / 8 → 5 / 7 / 9[/p][p]Jab+
ATK: 4 / 6 / 8 → 5 / 7 / 9 [/p][p]Power Slam
ATK: 15 / 20 / 26 → 13 / 18 / 25
Ability: Now draws 1 Energy card when used[/p][p]Power Slam+
ATK: 18 / 23 / 28 → 18 / 23 / 30
Ability: Now draws 1 Energy card when used[/p][p]Belt
Cost/LV: 1 → 2
Ability: Reworked to “Draw 1 Basic card.”[/p][p]Belt+
Cost/LV: 1 → 2
Ability: Reworked to “Draw 2 Basic cards.”[/p][p]Keep Calm
Ability: Reworked to “Reduce 2 stacks of all negative statuses on you.”[/p][p]Keep Calm+
Ability: Reworked to “Reduce 3 stacks of all negative statuses on you.”[/p][p]Awaken
ATK: 0 / 10 / 24 → 0 / 13 / 24 [/p][p]Awaken+
ATK: 0 / 6 / 32 → 0 / 16 / 32[/p][p]Heavy Blow
Ability: Attack power now scales at ×3 from the total cost of other cards[/p][p]Final Blow
ATK: 4 / 6 / 8 → 6 / 8 / 10[/p][p]Final Blow+
ATK: 5 / 7 / 9 → 6 / 8 / 10
Ability: Change the drawn subtype to non-Energy[/p][p]Wounded Resolve
Ability:
“Wounded. As long as this card is in your hand, double the attack power of 2 adjacent Actions.”[/p][p]Wounded Resolve+
Cost/LV: 1 → 3
Ability:
“Reuse. As long as this card is in your hand, double the attack power of 2 adjacent Actions.”[/p][p]Tracking
Ability: “Draw 2 non-Energy cards. (Once per turn.)”[/p][p]Tracking+
Ability: “Draw 3 non-Energy cards. (Once per turn.)”[/p][p]Attune+
Ability: Change the Discard subtype to non-Energy cards[/p][p]Purge
Ability: Attack power gain increased from 3 → 5 (4 → 7 at LV3)[/p][p]Purge+
Ability: Attack power gain increased from 5 → 6 (6 → 8 at LV3)[/p][p]Spare
ATK: 16 / 23 / 30 → 20 / 27 / 33[/p][p]Spare+
ATK: 18 / 25 / 32 → 20 / 27 / 33[/p][p]Surprise Attack
Ability: Reduce attack power reduction from 3 → 2[/p][p]Surprise Attack+
ATK: 8 / 13 / 18 → 8 / 12 / 16
Ability: Reduce attack power reduction from 2 → 1 [/p][p]Swift Strike
ATK: 8 / 10 / 12 → 9 / 12 / 13 [/p][p]Swift Strike+
ATK: 8 / 10 / 12 → 9 / 12 / 13[/p][p]Risky Move
ATK: 9 / 7 / 6 → 11 / 9 / 7 [/p][p]Risky Move+
ATK: 12 / 10 / 6 → 14 / 11 / 8 [/p][p]Blood Reaper
ATK: 7 / 9 / 12 → 10 / 12 / 15
Ability: HP restoration increased from 8 → 10 [/p][p]Stealing
ATK: 6 / 8 / 10 → 7 / 9 / 12[/p][p]Vigor
ATK: 7 / 9 / 11 → 8 / 10 / 12[/p][p]Heavensbane
Ability: Attack power gain changed from ×6 → ×7, scaling gain from 2 → 5[/p][p]Windcutter
Ability: Now inflicts ×6 [/p][p]Bandana
Ability: Change ensnared subtype from non-Basic → non-Energy[/p][p]Practice
ATK: 5 / 0 / 10 → 10 / 0 / 10
Ability: “When leveling up: Discard this card. Gain 10 attack power.”[/p][p]Revenge
Ability: Attack power gain increased from 3 → 5[/p][p]Riposte
ATK: 5 / 7 / 9 → 7 / 8 / 10
Ability: Armor gain increased from 5 → 10[/p][p][/p][p]Thank you for your continued support! More updates are coming soon.[/p][p]– The Northwind Team, Barking Kitten Interactive[/p]