New Update: Turn-Based Carnival
Hello everyone! 👋
We’re honored to announce that we’ve been selected for the Turnbased Carnival! 🎉
If you enjoy turn-based games, check out the other incredible games featured there!
We’d also like to take this opportunity to update you on our progress and share some of the exciting features we’ve been working on. Here are some highlights:
[h2]Countdown Token Replaces Rampage ⏳[/h2]

[h3]Is that a new UI!?[/h3]
Yes! We’ve implemented a cleaner, more intuitive UI to make combat easier to understand.
Look forward to a brand new tutorial!
As for Rampage: Many players were confused about when Rampage would trigger...
Was it immediate or on the next turn??? We’ve replaced Rampage with a Countdown token, which triggers the special move once it reaches 0. (Not the official icon design)
[h3]This new mechanic lets you strategize and manage countdowns!
[/h3]Use certain cards, relics, and perks to alter or delay enemy special moves. Plan your moves carefully!
(Fun Fact: The card Taming Technique was designed by one of our interns!)

[h2]Expanded Blacksmith Section 🔨[/h2]
We’ve revamped the Blacksmith to make navigating Merge, Forge, and Fuse services easier for players.

This includes adding blueprints to craft certain cards, so players have more clarity and control when upgrading their decks. We hope this helps you optimize your strategy seamlessly.
[h2]Moo Deng 🐾[/h2]

The pygmy hippo will be part of the perks in the game! 🎉
(In case you haven’t heard of Moo Deng, she’s a global sensation—a pygmy hippo from Thailand!)
[h2]Localization Delay 🌐[/h2]
As we implement updates, especially the new Countdown token, we’ve decided to delay localization for some languages until these mechanics are finalized. We apologize for not reaching out to our volunteers at this time; we want to ensure the game is more stable before reconnecting with them/you.
These are just a few of the exciting changes coming your way, with much more to come.
Thank you so much for your patience and support! ːheart_eyes_yetiː
The Northwind Team at Barking Kitten Interactive 🐾
We’re honored to announce that we’ve been selected for the Turnbased Carnival! 🎉
If you enjoy turn-based games, check out the other incredible games featured there!

We’d also like to take this opportunity to update you on our progress and share some of the exciting features we’ve been working on. Here are some highlights:
[h2]Countdown Token Replaces Rampage ⏳[/h2]

[h3]Is that a new UI!?[/h3]
Yes! We’ve implemented a cleaner, more intuitive UI to make combat easier to understand.
Look forward to a brand new tutorial!
As for Rampage: Many players were confused about when Rampage would trigger...
Was it immediate or on the next turn??? We’ve replaced Rampage with a Countdown token, which triggers the special move once it reaches 0. (Not the official icon design)
[h3]This new mechanic lets you strategize and manage countdowns!
[/h3]Use certain cards, relics, and perks to alter or delay enemy special moves. Plan your moves carefully!
(Fun Fact: The card Taming Technique was designed by one of our interns!)


[h2]Expanded Blacksmith Section 🔨[/h2]
We’ve revamped the Blacksmith to make navigating Merge, Forge, and Fuse services easier for players.

This includes adding blueprints to craft certain cards, so players have more clarity and control when upgrading their decks. We hope this helps you optimize your strategy seamlessly.
[h2]Moo Deng 🐾[/h2]

The pygmy hippo will be part of the perks in the game! 🎉
(In case you haven’t heard of Moo Deng, she’s a global sensation—a pygmy hippo from Thailand!)
[h2]Localization Delay 🌐[/h2]
As we implement updates, especially the new Countdown token, we’ve decided to delay localization for some languages until these mechanics are finalized. We apologize for not reaching out to our volunteers at this time; we want to ensure the game is more stable before reconnecting with them/you.
These are just a few of the exciting changes coming your way, with much more to come.
Thank you so much for your patience and support! ːheart_eyes_yetiː
The Northwind Team at Barking Kitten Interactive 🐾