1. Northwind
  2. News
  3. Devlog #1 - Preparation

Devlog #1 - Preparation

Hey everyone,

It's been three weeks since we launched our store page, and we've been posting our updates on Reddit, Twitter, and Facebook. We received a lot of feedback, learned new insights on things we should improve throughout our game development, and appreciated all the support we've received. From joining our discord, wishlist to following our steam page. ːsteamhappyː

So what happened within the three weeks?

[h2]Cards[/h2]
There are three types of cards. Features our first type, "Move" cards, for generating damage output. One of the main distinctive features in our game is the three diamond shapes, which represent a damage output.

The first diamond represents your current damage output.
The second diamond will only be unlocked when you level up your character to level 2, and the third diamond damage output will be unlocked when you reach level 3.

Reddit peeps questions

How to level up your character? - It costs 5 Action points to level up. So instead of using your action points on playing cards, you can choose to level up your mercenary.

Will the level up last forever? - Nope! Each time you encounter a new monster your level will reset to level 1.

How do you gain action points? - Relics or cards. Unlike any deck builder, you earn your action points from cards you draw or relics you own. You may earn 0-10 action points in one turn, wholly depending on how you build your deck and the relics you pick.

Btw, you get to keep all your action points, it won't disappear at the end of the turn in our game.

[h2]Monster Factions[/h2]
At this moment, we've decided there will be around 3-4 types of monsters faction. Here are the first two factions we have.

Undead Factions

Creatures Factions

[h2]VFX[/h2]
We improve our visual feedback when you play a card on the selected enemy.
We hope you like it, give us some feedback!



[h2]What we learn and what we are preparing.[/h2]
We look like "Slay the Spire" showing cards, and the level system won't be enough to convey how our game is different.

So... we will revamp our store page, provide you with new screenshots, and work on the trailer to show our game system and that we are different! That will be our goal!

But sadly our team is working on many features it will not be presentable until Jan-Feb. ːsteamfacepalmː
So until then, we hope you will continue to support us and look forward to our update.
Thank you for reading. We appreciate all your honest feedback and support, have a wonderful day. ːsteamthumbsupː