Devlog #3 - Theme and Merry Christmas!
Hey everyone,
[h2]Theme/Setting[/h2]
We expect to have five themes/settings in our game.
Sample locations are poisonous forest, glacial valley, and rotten cave. (Not official name)
Poisonous Forest (and no map/environment won't affect you directly) ːsurprised_yetiː

As of our current design, you will choose/receive a quest to hunt, that monster will be the final boss, and the boss determines the map/setting where your campaigns locate. The other monsters you face will be determined by the location you were given. For example, you might encounter many bugs/insects in a poisonous forest map.
Glimps of other locations (work in progress).
[h2]Character Design[/h2]
We've been sharing our character design with the Reddit community and our own social media channel. Glad to know you guys love the design.
Our first playable character, Mercenary of Northwind. ːsteammockingː

Exploring his movement.

We want to add some connections between each pose to align with card combos.
Nothing is certain, still testing. ːlaughing_yetiː
If you haven't followed, check out our Twitter and Facebook!
[h2]Happy holiday and Merry Christmas![/h2]

Thank you for your support for the past two months since we launched our store page.
Please look forward to our gameplay. May you have a great holiday, see you guys next year! ːsteamhappyː
Honestly probably February or March. ːsteamfacepalmː
[h2]Theme/Setting[/h2]
We expect to have five themes/settings in our game.
Sample locations are poisonous forest, glacial valley, and rotten cave. (Not official name)
Poisonous Forest (and no map/environment won't affect you directly) ːsurprised_yetiː

As of our current design, you will choose/receive a quest to hunt, that monster will be the final boss, and the boss determines the map/setting where your campaigns locate. The other monsters you face will be determined by the location you were given. For example, you might encounter many bugs/insects in a poisonous forest map.
Glimps of other locations (work in progress).

[h2]Character Design[/h2]
We've been sharing our character design with the Reddit community and our own social media channel. Glad to know you guys love the design.
Our first playable character, Mercenary of Northwind. ːsteammockingː

Exploring his movement.

We want to add some connections between each pose to align with card combos.
Nothing is certain, still testing. ːlaughing_yetiː
If you haven't followed, check out our Twitter and Facebook!
[h2]Happy holiday and Merry Christmas![/h2]

Thank you for your support for the past two months since we launched our store page.
Please look forward to our gameplay. May you have a great holiday, see you guys next year! ːsteamhappyː
