Devlog#12 Second Character, Event and Town.
Hello, Northwind mercenaries! 👋
We've been working tirelessly behind the scenes, and we want to share the latest developments with all of you.
[h3]1. A New Mercenary in Northwind (The second character) 🗡️[/h3]
This character will offer a new perspective, bringing unique abilities and play styles to our icy rogue-lite universe. We won't spoil the gameplay style for now, but we'll leave you with this first glimpse:

[h3]2. Path Choices and Deckbuilding Synergies 🛤️[/h3]
The adventure path you choose will now have a greater impact on the resources available in Northwind town. These resources will significantly influence your deckbuilding synergy, adding a deeper strategic layer to your gameplay experience.
[h3]3. Balancing and Difficulty Adjustments ⚖️[/h3]
Enjoy the challenge and enjoy exploring the synergies. Ensuring that the game is friendlier for all types of players. We want everyone to fully experience our unique deckbuilding system, town system, and merge card synergies.
[h3]4. UX and Roguelite Progression Improvements 🎮[/h3]
Refining our user experience and rogue-lite progression system. The gameplay flow will be smoother, gradually introducing game elements that help you better understand card and monster actions.
[ NOT FINAL VERSION, STILL IN DEVELOPMENT. ]

[h3]5. Demo 🎮[/h3]
We've made the decision to release our demo with a minimum quality threshold of 80% or higher, in line with our Early Access version. Achieving this level of quality has been quite a challenge, given the numerous changes and visual enhancements we're aiming to showcase.
We anticipate that the earliest possible release date for the demo will be sometime in late July or August. So, for those of you eager to gain early access to the demo, we expect it to be available by late July.📅
That's all for this update, and we can't thank you enough for your continued support. We hope you are excited about our upcoming demo. ːsteamhappyː
The Northwind team, Barking Kitten Interactive. 🐾
We've been working tirelessly behind the scenes, and we want to share the latest developments with all of you.
[h3]1. A New Mercenary in Northwind (The second character) 🗡️[/h3]
This character will offer a new perspective, bringing unique abilities and play styles to our icy rogue-lite universe. We won't spoil the gameplay style for now, but we'll leave you with this first glimpse:


[h3]2. Path Choices and Deckbuilding Synergies 🛤️[/h3]
The adventure path you choose will now have a greater impact on the resources available in Northwind town. These resources will significantly influence your deckbuilding synergy, adding a deeper strategic layer to your gameplay experience.
[h3]3. Balancing and Difficulty Adjustments ⚖️[/h3]
Enjoy the challenge and enjoy exploring the synergies. Ensuring that the game is friendlier for all types of players. We want everyone to fully experience our unique deckbuilding system, town system, and merge card synergies.
[h3]4. UX and Roguelite Progression Improvements 🎮[/h3]
Refining our user experience and rogue-lite progression system. The gameplay flow will be smoother, gradually introducing game elements that help you better understand card and monster actions.
[ NOT FINAL VERSION, STILL IN DEVELOPMENT. ]

[h3]5. Demo 🎮[/h3]
We've made the decision to release our demo with a minimum quality threshold of 80% or higher, in line with our Early Access version. Achieving this level of quality has been quite a challenge, given the numerous changes and visual enhancements we're aiming to showcase.
We anticipate that the earliest possible release date for the demo will be sometime in late July or August. So, for those of you eager to gain early access to the demo, we expect it to be available by late July.📅
That's all for this update, and we can't thank you enough for your continued support. We hope you are excited about our upcoming demo. ːsteamhappyː
The Northwind team, Barking Kitten Interactive. 🐾