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  3. v1.52 - More Secrets!

v1.52 - More Secrets!

New Content

• Added World 3 miniboss Dilapidated Slush.
• Added World 4 miniboss Mutated Mush
• Added 7 new recipes to miniboss drop tables (all 6 minibosses, including those in World 1 and 2). These recipes are for "pro versions" of old equipment!

[h2]Quality Improvements[/h2]
• Epic Gamer Moments now occur when rolling for new Vials in alchemy!
• Removed 73 of the chatbox hints that were just jokes, and added 13 new chatbox hints that are actually hints for gameplay
• Party members who are not present will now show the Grey-Dot icon next to their name, in the red Party Member Bar
• King Doot now has a 'repeat fight' button in the top left, allowing for easier grinding with multiple Eyes
• Arcade Ball Launching is now toggle on/off, instead of "hold down" to launch
• Added 5th Printer sampling slot, purchased in the gem-shop
• You can now Hold-Down on the "Boost" button in Alchemy to boost your Bubble Cauldrons faster. (You can do this for Alchemy Liquid Decanting too, but that has always been in the game)
• Double-tapping on Rings/Keychain equipment will alternate which slot they are equipped to. In other words, you can doubletap on two rings, and it will equip both of them (instead of replacing each one in the top ring slot as it used to)
• The "Account-wide items" display within Player-Info now shows [# of Library checkouts] next to [Arcade Balls]

[h2]Balance Changes[/h2]
• All equipment only require 1 of the previous equipment, instead of multiple (other than shoes and gloves because lol)
• Bludgeon now costs 4 glass shards to craft, not 10. Also, costs 1 Sleek Shank instead of 9000 bullfrog horns
• Pet Genetic Fastidious changed. It's bonus now decays after 20 stacks (so at 30 stacks, it will only give ~25 stacks worth. At 40, it would give 28 stacks, etc).
• Pet Genetic Defender changed. It now gives 90% block chance instead of 100%
• Buffed the effect "Teleport" mage talent has on AFK movement speed by 1.5x
• removed all dungeon weapons (just the weapons) from being counted for Looty Mc Shooty and all other future mechanics revolving around item collection
• You're really reading all of this huh, i like that! Thats the kind of dedication i like to see around here!
• "RNG" Vial Upgrade in Cauldron p2w tab now caps at Lv.45, and anyone with a higher Lv will have theirs set back to 45.
• Sapphire Rhombol lab jewel now gives its +25% line width bonus even if its not active. Its 'active bonus' is now +25% breeding exp gain.
• Pyrite Rhombol lab jewel itself is no longer affected by it's own bonus. Otherwise, it is the same jewel as before.

[h2]Bug fixes[/h2]
• Fixed bug that wouldnt allow you to scroll up to the new bubbles with mousewheel
• Fixed bug involving kitchen upgrading, which would cause a kitchen to appear to be cooking even when it wasnt.
• Cooking prowess fixed
• Breedability multiplier in Pet Breeding now displays the correct amount.
• Fixed a bug where having more than 80 inventory slots would cause crashes
• Fixed a bug where Pet Genetic Forager would only heal 1 pet. It now correctly heals the entire team.
• reduced sampling Cooldown 6s --> 2s to allow for easier fishing sampling

xoxoxox,
LavaFlame2 ːreheartː