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Depersonalization News

V1.4.11 BUG FIX & Incompatible mod tips optimization

[h3]BUG FIX[/h3]
Fix the bug that the skill [First Aid] doesn't take effect.
Fix the bug that the trait [Flame Worship]'s [awaken] effect will be buffed to yourself.
Fix the bug that the Workshop content cannot be read because of some wrong operation.

[h3]Optimization[/h3]
Add the function to show the wrong configuration path when reading the wrong configuration.
The new version will display the unreadable Workshop content in the form of a pop-up window. If there is no special treatment, you can play normally by clicking Continue.

[h3]

v1.4.10 BUG FIX & Optimization

[h3]BUG FIX[/h3]
  • Fix the bug that the camera will be blocked by bookshelfs when entering the module.
  • Fix the bug that the trait [Immune to all 'poisons'] isn't buffed correctly.
  • Fix the bug that the trait [Symbiotic Illusion Flower] will take effect out of the combat.
  • Fix the bug that you can't check details of the storage boxes when using controllers.
  • Fixed the bug in the module [Far Hope Amusement Park] where the behavior of ambushing Horrible executioner triggered abnormally and caused it to keep chasing.
  • Now you can enter the game offline if the abnormal client does not read steamid.
  • Fix the bug that O'Lucky did not add a stun effect to the target after releasing the [Come prepared] skill successfully when it had an attack damage reduction effect.


[h3]Optimization[/h3]
  • Now you can see the icon of [Space Mead] to know how many rounds the effect has left.
  • Now you can quit the details interface by clicking the back button during the combat.
  • Now you can clear the buff [Madness] when triggering fireworks in the module [Far Hope Amusement Park].


Feedback & Bug report link: Click here

v1.4.9 Update & Trait fix & abnormal display fix

[h3]Notice[/h3]
We changed some of the Traits from "experience" to "opportunity". So these will not be triggered because of [experience].
About the details, we put in the online file, you can check the details here: click here

[h3]BUG FIX[/h3]
  • Fix the bug with generic interactive buyout behaviour.
  • Fix the bug that prevented you from returning to the login screen in the ending screen.
  • Besides the true ending, others now aren't recorded in the modules.
  • Fix the bug that some unknown debuffs such as bleeding and burning will be triggered at the end of a combat.
  • Fix the bug that Buffs and equipment will become back to the originally status when they first join the team.
  • Fix the bug that some abnormal displays of action points' consumption shows abnormally when clearing monsters in the Far Hope Amusement Park.


[h3]Optimization[/h3]
  • Now you can choose retry or give up during the combat round. This process will be triggered at the end of the action of the character currently in action.
  • One description is added into the occupation item, First-aid Kit, of Doctor to avoid misunderstandings(Using items with medicine check in battle will be considered as during exploration).


[h3]Feedback & Bug report link:[/h3] https://docs.google.com/spreadsheets/d/181XJdypLrqmH7_XLNXtuljfNafG7J2HQCtFD5E54tjE/edit?pli=1#gid=0

V1.4.8 Update & BUG FIX

[h3]BUG FIX[/h3]
  • Fix the bug that a softlock will occur if the Joker dies before attacking the gift box when the continuous fire select the Joker and the gift box during the Joker battle.
  • Fix the bug that you can't heal after attacking Walker due to a generic interaction status issue.
  • Fix the bug that the trait which is add when creating card can't take effect.

[h3]Optimization[/h3]
Optimise wrong words and faulty sentences in the module Far Hope Amusement Park.
Now you can return back to the lobby when loading wrong saves.
Feedback & Bug report link: https://docs.google.com/spreadsheets/d/181XJdypLrqmH7_XLNXtuljfNafG7J2HQCtFD5E54tjE/edit?pli=1#gid=0

v1.4.7 Update&Abnormal special effect fix

  1. Fix a bug where clicking on the option -- View Red Bottle in the Cemetery in the module -- Lies and Frauds map caused an infinite loop of checks.
  2. Fix the combat process of a boss, the plot and the special effects finally not be let down.
  3. Fix the bug that you can still click on the action when you change your position in the combat.
  4. Fix the bug that the Trait -- Burden of Duty trait would take effect when creating a character.
  5. Fix the bug of buttons in the processing interface.
  6. Now Space mead (and some other items) can't be used when the charge is 0.
  7. Fix the bug that the battery would not produce any effect for any result other than success when used.
  8. Fix the bug that the voiceover can't take effect when loading mod in the Voice tag in Workshop.
  9. Fix the bug that the trait -- Negative and Indolent can't be taken effect when checking the process skill.
  10. Fix the bug that trait "Famous Song" will still be triggered when trait The One Who Doesn't Exists is [sleep].
  11. Fix the bug that some special effects did not disappear when fighting with O'Lucky.
  12. Now in the buff of Space mead, the additional targets of Withering will no longer deal damage.
  13. Fix the abnormal character data bug when equipping Atlach Doll.
  14. Fix the bug that the character data was not restored when the Atlach Doll was unloaded when passing the module.


Feedback & Bug report link: https://docs.google.com/spreadsheets/d/181XJdypLrqmH7_XLNXtuljfNafG7J2HQCtFD5E54tjE/edit?pli=1#gid=0