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Turbo Sliders Unlimited News

Update Notes for v1.01.3 (minor client-only update)

  • File browser font changed to have a wider support, e.g. for Mac running Wine
  • Controller settings: fixed dead zone values sometimes getting too low, existing values also reset to defaults now
  • Controller settings: setting dead zone values very low now shows a warning
  • Miscellaneous other minor fixes and improvements

Update Notes for v1.01.2 (minor client-only update)

  • Immediate restart and toggling checkpoints visible can now be done with controllers, too (unassigned by default)
  • Controller sending the same control constantly no longer hijacks the control from an active controller (fixes some rare issues)
  • Controller setup: Warnings are now shown if there are duplicate in-game controls
  • Controller setup: It is now possible to unassign controls and set dead zones
  • Duplicate in-game key controls also result in warnings now, there is also an button to see more details about them
  • Lap HUD not hidden if one lap in a circuit, but the total is now hidden if having max laps (500) with limited time
  • Level Editor: Checkpoints CSV export now includes track name, maker and level Y coordinates for the points
  • Miscellaneous other minor fixes and improvements

Update Notes for v1.01

  • Added /startpos (or /startposition) command, '/startpos 1 Player' now forces Player to start first in the next event
  • /startpos without parameters lists all forced positions, '/startpos /clear' clears all
  • Recordings: Demo folder is now automatically opened if there is only an empty Saved folder (auto-generated by Steam Cloud)
  • Customizer: Loading a single paint job exported to json by another player now works better (you may still need different customization packs)
  • Client now tries to recover faster from controls packet loss, also added new debug info with Net debug (F11)
  • Added command /uploadcameras, admins can upload their camera settings to dedicated servers with it (for custom forced cameras)
  • Level Editor: Fixed not being able to change the Forced Max Pit Speed property in Pit Slowdown Entrance Point objects
  • Level Editor: Added a button to export checkpoint data as CSV (copied to system clipboard to be usable in external tools/scripts)
  • Campaign Editor: Added an option to hide the guide showing the direction to the next checkpoint when the player is lost
  • Recordings: Fixed start time and host ID when exporting stats to JSON (for new recordings)
  • Miscellaneous other minor fixes and improvements

Update Notes for v1.00.3 (minor client-only update)

  • Time Trials event unlock requirements (star counts) easier now for the latter half of the events
  • Distant camera modes can now hear audio further away by default (new Audio Distance setting, Low means the old way)
  • Host info: 'Daily' and 'Weekly' can be omitted from the UTC time if it's clear from the context
  • Examples: UTC(22:30) means daily 60 min session at 22:30 UTC, UTC(Thu 22:30 90) means a weekly 90 min session
  • Fixed starting lights not shown correctly when making a quick hotlap restart with random lights
  • Miscellaneous other minor fixes and improvements

Turbo Sliders Unlimited Fully Released Now!

After two years of Early Access and a Very Positive (92.5%) review rating, Turbo Sliders Unlimited has reached version 1.0 and was fully released today!

During the Early Access period, dozens of new game modes, features and content were added. With the level editor, vehicle editor, campaign editor, AI editor, and an amazing community creating content, the game is a truly unique community-driven sandbox game with Unlimited possibilities!

This doesn't mean it's the end of the development, but a new era has begun!

[previewyoutube][/previewyoutube]