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  3. Update 0.8.89

Update 0.8.89

  • New storyline objective in the "Midspace" sector.
  • Last new enemy according to the roadmap is available on the new level.
  • The demo version has been extended with one more additional mission, it is different from the previous ones and represents the variability of the game better.
  • “Photomode” can be called from the main menu.
  • New equipment item added to the new mission.
  • Audio has been significantly improved, reverbs now match the environment, and weather sound effects no longer sound in interiors at full volume, including on the island if you build an interior and enter it, the weather sound will be reduced.
  • One more new equipment item has been added to the Abandoned Cliff level.
  • The bonfire (which is placed by the player) can now be interacted with for quick healing.
  • Improved guidance of markers on the level “Swamp”, “Abandoned Cliff”, fixed some problems with them.
  • Anti-aircraft guns with plasma - damage increased from 10 to 13.
  • Multitool: Esc now returns to mining mode, canceling any other tool.
  • On the “Crossroad” level, one more phrase has been added that can help you get to the portal at the end of the level
  • On the level with a spatial rift, one more phrase has been added to make it easier to find the last key if the player missed it somewhere.
  • On the level with a spatial rift, the first piece of the location no longer rotates in such a way that you cannot return to it.
  • After four completed missions, a phrase has been added to remind players of the existence of the shop in the Social Center.
  • Scouts from factories no longer freeze after production, but immediately fly away.
  • Quantum Towers are no longer affected by the Auto AIM mechanic, due to the two-way triggers - it was more difficult to activate them with Auto AIM.
  • Pandora's Temple level - a small change to make it easier to pass.
  • Minor fixes on many levels.


14.04 upd:
  • Some fixes to captured enemy cores. Better aiming of missiles and artillery at enemy targets.
  • Fixed small animation glitches when character stops.
  • Improved fur graphics on one of the sets of equipment.
  • Some changes at the beginning of the game to make the progression more clear.