Update 0.9.14
The development of the game's finale has been slightly delayed due to optimization, which has already taken more than a month. This has also led to some significant system changes.
- A new rifle has been added, which can be obtained in the “Nuclear Desert” level through a secondary quest.
- Significant optimization of shooting has been implemented. Memory consumption has been reduced when there are large numbers of enemies.
- Two new equipment items to improve the new rifle have been added to the “Great Gate” and “Pandora's Temple” levels.
- The shuttle on the island is no longer equipped with rocket launchers, but instead has cannons, although they attack in a narrower range.
- Added the ability to group/sort items in chests in the same way as in the inventory.
- The sound effects are much better balanced. (I now have better headphones, so that I can hear the game in a wider range. I was shocked by how inadequate the game's volume balance was, but it will gradually be corrected. So far, over a hundred sounds have been rebalanced.)
- Some of the English texts in the headquarters have been corrected and re-recorded.
- More spawn points have been added at the “Crossroad” level when climbing the rings.
- Enemy damage balance has been slightly adjusted.
- Weather effects have been further adjusted.
- Fixed issues in multiplayer on the Nuclear Desert level. (using hooks on the miner, and issues with ladders)