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  3. Update 0.9.22

Update 0.9.22

Beware of stingrays. The only way to counter them now is with explosions. I haven't had time to explain this properly in the game yet, but it's much more fun this way.
  • Two new pieces of equipment from the RGB set. You can buy them at headquarters if you have an RGB rifle with you (but only in new HQ).
  • Stingrays can now only be destroyed with explosive weapons. As before, you can reduce their HP by shooting their weak spots on the core.
  • Switched to GPU Occlusion Culling. This is a significant step in optimization; the load on scenes will decrease without loss of quality, and performance should increase. This transition has also reduced the size of the game again. This system will also work on the Island (previously, if you built and entered a closed room, the rendering would also show what was behind the walls, but this has now been resolved).
  • Island: You can now walk through the bushes that have been built.
  • Fixed a bug where characters could run on nearly vertical walls.
  • Some plants can now be covered with snow or “wet” from rain.
  • The base speed of bullets has been increased (now the minimum is as if after 3 upgrades). The maximum speed of bullets has also been increased (by approximately 35%).
  • Cores (enemy and friendly) now have a small regeneration rate.
  • Experimental settings for some 3D displays, such as 3D TVs. (Not compatible with local co-op)
  • Minor fixes and improvements to graphics, sound, and UI.
  • Fixed camel sprint synchronization over the network... because that happens.
  • Camels now run faster!