In the bridge level, the beginning of the level has been slightly changed (if you go in the opposite direction), also a flashlight has been added while the player is in the dark sewer.
Fixed bug with invisibility where the color of the suit, hair, and everything would change after exiting invisibility.
Navigational points have been added to the location with the Cliff, to make it less possibility of getting lost in a huge area... and not to miss points of interest.
Fixed the flickering of the trees in the background in the swamp location.
Significantly softened vegetation LOD transition.
Moving through snow or water now slows the player down less. (-15% → -10%)
On Swamp level: reduced frequency of regular spawn of screamers.
In the settings, the standard key for "special action 1" has been changed from Tab to Q, due to the Steam Overlay call if the action is invoked during a sprint.
Quest modules are now automatically assigned to a free slot after they are unlocked.
When the inventory is open, hints appear as to which special actions 1 and 2 are currently used.
Portal control buttons now cannot be activated simultaneously.
The spider's rocket launchers no longer work after destroying it.
In stationary first aid kits, the light and display now turn off when its capsules run out.