Datacenter (Update 0.8.37 +f1)
A new level and a lot of changes! I hope the changes will be positive for you, and if you don't like it, we can always fix it.
A lot of attention is given to shooting and balance, as this is the main mechanic of the game - I want to polish it and make it more intense:
0.8.37f1
- The new mission is provided with a new soundtrack.
- A new mission introduces a new enemy type.
- Island: added upgrade tables with a suit and Olympic rifle.
- The weight of the broken enemy parts is now much higher, they used to fly like foam, and last looked at these parameters a long time ago.
- An anti-aircraft system has been added to the Aircraft Factory level, which should make the main battle easier.
- On the "desert" level, resource deposits now have a visual effect to better understand where to move the miner at close range. Players often passed by without a visual reference point, and the letter "m" was added to clarify that the antenna indicates meters.
- Spare parts are now picked up instantly, without animation delay.
- Lotus puzzle buttons respond instantly, without delay in the animation of pressing the button.
- Weak spots on the "Core" have been increased, their destruction now deals more damage.
- The rocket launcher turret now fires 2 rockets instead of 3.
- The cost of crafting ammo and arrows has been reduced.
- Improved overall sound quality at the sound system level, experimentally added a general filter.
- Now when you access the field craft, you automatically get access to the crafting of ammunition for the Olympic rifle, instead of the automatic heal.
- Other minor improvements to the interface, and levels.
A lot of attention is given to shooting and balance, as this is the main mechanic of the game - I want to polish it and make it more intense:
- All player's bullets fly much faster without upgrading, with upgrades the speed is even higher.
- Detonating missiles also fly much faster and detonate a second earlier.
- Changed the graphics of all bullets.
- Improved effects of plasma shots and hits.
- Added recoil to plasma shooting.
- Replaced the sound of shooting plasma.
- Added a special sound when dealing damage to enemies. This will help you better understand if the enemy is blocking damage.
- The alternative machine gun of the Olympic Rifle now has 30% more damage than the typical machine gun.
- The physical impact of bullets has been increased to make robots shake from hits.
- The default zoom has been slightly increased.
- The speed of enemy bullets has been increased.
0.8.37f1
- Corrected the sound of enemy plasma fire.
- Reduced the accuracy of enemy plasma fire.
- Reduced the cost of crafting auto med block.
- Island: the number of missiles in the rocket launcher has been increased.
- Island: the hedge now has a snap when building, and an additional output of cells.