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  3. Update 0.8.38

Update 0.8.38

Deep refactoring and additional code optimization have been implemented, and large-scale system changes may lead to new problems, although I have not found anything while testing.

Significant balance change: Heavy Scout (rank II) now partially attacks with plasma.
This means that scouts can now hit other scouts, previously they were just covered by shields and forever shooting at each other.
Also, they can now better resist turrets with shields and even resist a Scout of rank III (with invisibility)


    [* ]Level "Datacenter", made changes for a more comfortable experience (more capsule generators, clearer quest marks, more time before the start of the factories)
  • Two new slots have been added to the equipment, slot activation for the gamepad has been redesigned to support more than 4 slots, now left/right arrows virtually select a slot, and up/down activates it, this will also make it easier to switch between Olympic rifle modes.
  • Returned the ability to flip the camera left/right, by default it was placed on the mouse wheel click, you can reassign it in the settings.
  • Heavy Scout now attacks with plasma.
  • When the interface is hidden (U key), all controls now work (previously, weapons did not switch, homing missiles did not work)
  • The number 0 in the lack of damage will be shown even if the numbers are disabled in the settings. (to improve the understanding of an ineffective attack.) Later it can be replaced with some effect or icon.