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  3. Island rebalancing.

Island rebalancing.

Due to the weather conditions, the efficiency of windmills and solar panels was constantly partial and slowed down the processing of materials, also the battery capacity did not allow for near-normal nighttime power, and the speed of resource processing could have been better. I reviewed all of these parameters to shift the focus to building, reducing the time needed to get new resources.

Next week I will focus on the island and new interesting elements. So if you like what's happening here, please tell your friends about the game… as I am busy developing stuff - the game promotion level is near zero.
  • Island: nominal generation of solar panels increased from 0.35 kw to 0.5 kw
  • Island: nominal generation of motorized solar panels increased from 1.3 kw to 2.0 kw
  • Island: nominal generation of wind turbines increased from 1.0 kw to 1.5 kw
  • Island: wall-mounted battery capacity doubled.
  • Island: mixer, shredder, smelter, mine, capsule generator - work 30% faster.
  • Island: mixer, shredder, smelter - loading/unloading now works on button hold.