Update 1.29
Hello nanopilots,
We all enjoy floating around and defeating tetani bacteria, but this little update will set the pace for a new fun factor.
In fact, an event may occur and give you the possibility to act upon it, or just keep your focus on the main goal, which is defeating the organic menaces and keeping the organism healthy.
This update will also, and finally, bring a short "tutorial/dynamic explanations" scene to the game and the demo.
ok, let's get into more details concerning the update 1.29
Version 1.29:
Tweaks section:
New methods bringing more diversity, flexibility and randomness as well as a better control of some elements in the bloodstream. Those methods are now in effect for the red cells, the white cells and the nutrients.
Some graphic tweaks on the interface and the main background.
Bug squish section:
A miscalculation occurred in the challenge scoring scene, which is now corrected.
New Stuff section:
-New short tutorial : A short tutorial/dynamic explanation is offered at the first round of play. You can bypass it and go straight to the level or read the classic instructions as well, since there is a cute little scene presenting you those options now.
-New vitamins : Considering some important nutrients for the organism, it was time to introduce the Water-soluble and fat-soluble vitamins. Those may appear in the bloodstream from time to time. Capturing them will accelerate the dissolution and provide an immediate effect on the present game level.
-New salty component: Eventually, the bloodstream may contain concentrated nutrients floating around. Your nanobot can detect them and help the dilution and prevent future complication for the organism. As a game perspective, you have the chance to gather more score if you capture them.
-New labels were introduced to witness the scoring from the vitamins or salty components.
This sums it up for now, as always, I thank you for your support and enjoy the game :)
We all enjoy floating around and defeating tetani bacteria, but this little update will set the pace for a new fun factor.
In fact, an event may occur and give you the possibility to act upon it, or just keep your focus on the main goal, which is defeating the organic menaces and keeping the organism healthy.
This update will also, and finally, bring a short "tutorial/dynamic explanations" scene to the game and the demo.
ok, let's get into more details concerning the update 1.29
Version 1.29:
Tweaks section:
New methods bringing more diversity, flexibility and randomness as well as a better control of some elements in the bloodstream. Those methods are now in effect for the red cells, the white cells and the nutrients.
Some graphic tweaks on the interface and the main background.
Bug squish section:
A miscalculation occurred in the challenge scoring scene, which is now corrected.
New Stuff section:
-New short tutorial : A short tutorial/dynamic explanation is offered at the first round of play. You can bypass it and go straight to the level or read the classic instructions as well, since there is a cute little scene presenting you those options now.
-New vitamins : Considering some important nutrients for the organism, it was time to introduce the Water-soluble and fat-soluble vitamins. Those may appear in the bloodstream from time to time. Capturing them will accelerate the dissolution and provide an immediate effect on the present game level.
-New salty component: Eventually, the bloodstream may contain concentrated nutrients floating around. Your nanobot can detect them and help the dilution and prevent future complication for the organism. As a game perspective, you have the chance to gather more score if you capture them.
-New labels were introduced to witness the scoring from the vitamins or salty components.
This sums it up for now, as always, I thank you for your support and enjoy the game :)