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Godsbane News

Version 1.13

[h2]A New Way Forward[/h2]

We are happy to announce that we have replaced our dedicated server solution with a more permanent one, allowing players to once again search for matches in the online Play menu! So jump back in and start searching!

[h2]The Return of Draft Showdown[/h2]

After much consideration and requests, we have brought back Draft Showdown as the main game mode for Godsbane. We feel this adds a far more strategic and exciting element to the game.



[h2]New Power: Wicked Path[/h2]


Grants the bearer [6/9/15] damage. At the start of each round, condemn the tile the bearer stands on. When an enemy steps on a condemned tile, it gets dealt [10/15/25] magic damage per second for the rest of the round. Condemned tiles that haven't been stepped on persist the entire match.

[h2]Noteworthy Updates[/h2]

  • There has been a complete re-write of the backend networking code, improving stability and reducing issues when playing online matches.

  • Unit skins are now no longer purchased with gold but earned through achievements.


[h2]Balance Updates[/h2]

  • Priestess: Base healing increased from 40 to 55.
  • Treant: Heal over time increased from 40 to 50. Base damage increase from 56 to 58. Max health increased from 1500 to 1550.


See you in game!

- Mike, Andy and Wayne (Project Hyperdrive)

Version 1.12

After a long period in the dark, we have revisited our primary game mode and have made the decision to revert back to the classic constructed mode where your custom drafts are taken into battle. This applies for all means of ranked, solo play and friendly challenges.

Dedicated servers will continue to remain offline for the time being, however you're always able to jump and on have a friendly match with a Steam friend via the challenge system!

- Mike, Andy and Wayne (Project Hyperdrive)

Version 1.11

We have regretfully had to make the decision to move away from our backend provider and shut down dedicated servers for the time being. In its place, matches will now be held using Steam servers via player hosted lobbies. This can still be done through the usual Play menus and a fully featured lobby browser is now in place.

We would like to thank everyone that has followed Godsbane this far! Stay tuned!

- Mike, Andy and Wayne

Version 1.10

[h2]New Content[/h2]

[h3]New Unit: Ezken[/h3]



Fire an orb in the direction of the furthest enemy that passes through all units, dealing [85/130/220] pierce damage to enemies or healing allies for the same amount.

[h3]New Power: Displacement[/h3]



At the start of battle, swap the bearer's position with the furthest enemy in the same row. The bearer additionally takes [25%/35%/50%] less damage for the first [4/5/7] seconds of battle.

[h2]General[/h2]

  • Changes to the pool to make rolls more consistent later on in the match.
  • You are no longer able to play two copies of the same unit but once a unit has reached level three you will no longer draw additional copies in the shop (Identical to how Powers work).
  • Updated German translations.

Version 1.9

[h2]New Content[/h2]

New Skin: Angelic Voidbringer



[h2]General[/h2]

  • Mana granted per turn increased to 9, up from 8.
  • All practice play modes are now the Showdown game mode, with the exception of the tutorial and Freestyle.


[h2]Balance[/h2]

  • Spirit Wolf: Healing reduced from 45% down to 35%.
  • Adapt Magic, Blunt and Pierce bonus ability damage reduced from 40% down to 35%.