Version 1.10
[h2]New Content[/h2]
[h3]New Unit: Ezken[/h3]

Fire an orb in the direction of the furthest enemy that passes through all units, dealing [85/130/220] pierce damage to enemies or healing allies for the same amount.
[h3]New Power: Displacement[/h3]

At the start of battle, swap the bearer's position with the furthest enemy in the same row. The bearer additionally takes [25%/35%/50%] less damage for the first [4/5/7] seconds of battle.
[h2]General[/h2]
[h3]New Unit: Ezken[/h3]

Fire an orb in the direction of the furthest enemy that passes through all units, dealing [85/130/220] pierce damage to enemies or healing allies for the same amount.
[h3]New Power: Displacement[/h3]

At the start of battle, swap the bearer's position with the furthest enemy in the same row. The bearer additionally takes [25%/35%/50%] less damage for the first [4/5/7] seconds of battle.
[h2]General[/h2]
- Changes to the pool to make rolls more consistent later on in the match.
- You are no longer able to play two copies of the same unit but once a unit has reached level three you will no longer draw additional copies in the shop (Identical to how Powers work).
- Updated German translations.