Version 0.30
[h2]Major Changes[/h2]
[h2]Unit and Power Changes[/h2]
[h2]Minor Changes[/h2]
[h2]Bug Fixes[/h2]
- Steam friends will now appear in game along with the ability to challenge a friend to a match. Challenge matches use Steam's relay servers and can be used while matchmaking is offline.
- Units and powers are now separated in the collection view, allowing for easier draft creation.
- The starter draft has been re-worked to provide a more balanced starting point.
[h2]Unit and Power Changes[/h2]
- The Trapper is now a damage unit and reads: Throw down 2 traps on nearby cells, dealing [110/165/220] pierce damage and stunning enemies for 2 seconds when they enter. Additionally, trapped enemies take a stacking 30% extra damage from all sources for 5 seconds.
- The Berserker's auto attacks now deal blunt damage while Berserk is active.
- The Lightsmith's hammer toss now deals blunt damage.
- Bounce attacks from the Grenadier now deal pierce damage.
- Damage from the Heavy Gunner's Focused Fire ability is now pierce damage.
- Mana blade damage reduced to [10/20/30]. Mana is now stolen from the enemy and given to the bearer.
- Deadly Ooze damage reduced to [20/40/60].
[h2]Minor Changes[/h2]
- Damage leaderboard contains more info with unit star count and powers.
- Hovering over a unit will now indicate all enemies that are weak to any damage dealt by the unit or its powers.
- While moving a unit, the enemy the unit would attack should you move to that tile is now indicated.
- Lone Wolf will now indicate whether or not it will activate this round.
[h2]Bug Fixes[/h2]
- Units that cannot find a path to the target will now move to the closest possible tile.
- Gold given at the end of a match is no longer shown as double what you actually receive.
- Corrected tooltip placement going off screen in the collection view under various aspect ratios.
- Fixed the light flickering that occasionally occurs when moving between menus.
- Fixed a bug where Mortars do not push themselves back when using their ability.