1. Godsbane
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  3. Version 0.31

Version 0.31

[h2]Major Changes[/h2]

  • Draft numbers changed to 5 units, 10 powers.

  • You may now only move 2 units during your move phase.

  • New Power: Adapt. All damage dealt by powers or abilities is increased by [15%/22.5%/37.5%] and is dealt as blunt damage.

  • Added an Unranked queue which will award gold but will not change ratings.

  • Weaknesses are no longer tied to roles. There is an even distribution of weaknesses amongst the unit-base. Weaknesses are now shown on the standard tooltip.

  • Interest has been reworked. Interest is now only awarded to the winner. The winner is awarded 1 extra mana for every 4 mana saved from the previous round. To compensate, the lose streak bonus has been increased.

  • Upgrading a unit from 2 stars to 3 stars now requires 5 additional upgrades, up from 4.

  • 2 and 3 star units now have 30% less health per level.

  • 2 and 3 star powers now scale at 1.5x and 3x respectively instead of 2x and 3x.

  • The crafting cost of powers is now significantly cheaper than units.


[h2]Unit and Power Changes[/h2]

  • Rockling health reduced to 200. DPS reduced to 13.

  • Void imp DPS reduced to 16.

  • The Voidbringer's ability damage reduced to [165/245/330] and attacks are now ranged.

  • The Dark Mage now deals blunt damage with its ability.

  • Heavy Gunner ability damage reduced to [5/7/10].

  • Defender now reflects attacks back for [100%/150%/200%] of the original damage.

  • Treant healing reduced to [240/360/480].

  • Devourer slam damage increased to [110/165/220].

  • Shadow Stalker phase damage increased to [190/285/380].

  • Bloodletting now works off any damage dealt.


[h2]Minor Changes[/h2]

  • Added a display in the play menu to show when dedicated servers are offline.

  • Deity selection is now saved and can be changed in the Collection view.

  • The movement phase now lasts 45 seconds, up from 30 seconds.

  • The cost of shuffling has been reduced to 1.

  • Holding down ALT or hovering over a unit will show all targeting lines.


[h2]Bug Fixes[/h2]

  • Fixed a bug where locking would not work correctly in challenge mode.

  • Invisible Steam friends will no longer show in your friends list as Online.

  • Failing to connect to a challenge match will no longer require a game restart.

  • Fixed a bug where Dark Pact caused units to rotate to face the wrong direction when casting a spell.