Version 0.31
[h2]Major Changes[/h2]
[h2]Unit and Power Changes[/h2]
[h2]Minor Changes[/h2]
[h2]Bug Fixes[/h2]
- Draft numbers changed to 5 units, 10 powers.
- You may now only move 2 units during your move phase.
- New Power: Adapt. All damage dealt by powers or abilities is increased by [15%/22.5%/37.5%] and is dealt as blunt damage.
- Added an Unranked queue which will award gold but will not change ratings.
- Weaknesses are no longer tied to roles. There is an even distribution of weaknesses amongst the unit-base. Weaknesses are now shown on the standard tooltip.
- Interest has been reworked. Interest is now only awarded to the winner. The winner is awarded 1 extra mana for every 4 mana saved from the previous round. To compensate, the lose streak bonus has been increased.
- Upgrading a unit from 2 stars to 3 stars now requires 5 additional upgrades, up from 4.
- 2 and 3 star units now have 30% less health per level.
- 2 and 3 star powers now scale at 1.5x and 3x respectively instead of 2x and 3x.
- The crafting cost of powers is now significantly cheaper than units.
[h2]Unit and Power Changes[/h2]
- Rockling health reduced to 200. DPS reduced to 13.
- Void imp DPS reduced to 16.
- The Voidbringer's ability damage reduced to [165/245/330] and attacks are now ranged.
- The Dark Mage now deals blunt damage with its ability.
- Heavy Gunner ability damage reduced to [5/7/10].
- Defender now reflects attacks back for [100%/150%/200%] of the original damage.
- Treant healing reduced to [240/360/480].
- Devourer slam damage increased to [110/165/220].
- Shadow Stalker phase damage increased to [190/285/380].
- Bloodletting now works off any damage dealt.
[h2]Minor Changes[/h2]
- Added a display in the play menu to show when dedicated servers are offline.
- Deity selection is now saved and can be changed in the Collection view.
- The movement phase now lasts 45 seconds, up from 30 seconds.
- The cost of shuffling has been reduced to 1.
- Holding down ALT or hovering over a unit will show all targeting lines.
[h2]Bug Fixes[/h2]
- Fixed a bug where locking would not work correctly in challenge mode.
- Invisible Steam friends will no longer show in your friends list as Online.
- Failing to connect to a challenge match will no longer require a game restart.
- Fixed a bug where Dark Pact caused units to rotate to face the wrong direction when casting a spell.