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  3. V0.34

V0.34

[h2]Major Changes[/h2]

  • The role system no longer influences gameplay. All units now generate mana from the same sources and Defensive units can no longer pull aggro by default.

  • You are now guaranteed to get 2 units and 3 powers with every shuffle. There is no longer a "wild card" as the fifth option.

  • Removed incremental unit slot unlocks. You may now play all 5 units from the start (Experimental).

  • Powers now require 2 additional copies to get to 2 stars (up from 1). Units now only require 4 additional copies to get from 2 star to 3 star (down from 5).

  • 2 and 3 mana cost units have slightly improved base stats.


[h2]Minor Changes[/h2]

  • Starting mana upped to 10.

  • Added army value bar.

  • Hovering over a piece in your hand will now highlight enemies that are weak to it.

  • Added sounds and VFX for enemy movements.


[h2]Unit and Power Changes[/h2]

  • Holy Orb splash damage reduced to [35%/50%/87%].


[h2]Bug Fixes[/h2]

  • Fixed a major crash occurring due to damage over time effects.

  • Mor should no longer appear invisible.

  • Fixed an issue where the Phoenix would not cast its ability when using Holy Orb.

  • Fixed a bug where you could shuffle during the movement phase.

  • Fixed the tutorial button doing nothing on the welcome screen.