Version 0.29
[h2]Major Changes[/h2]
[h2]Unit and Power Changes[/h2]
[h2]Minor Changes[/h2]
[h2]Bug Fixes[/h2]
- Draft size reduced from 20 down to 14 (Experimental), containing 7 units and 7 powers. This is in an effort to move towards more concise and reliable strategies in matches.
- New Unit: Treant. Bond with an ally in a 2 tile radius, healing them for [350/525/700] health over 6 seconds and transferring [30%/45%/60%] of all damage taken back to the Treant.
- New Power: Lone Wolf. When the bearer is not within 2 tiles of an ally, gain [200/400/600] maximum health and [35/70/105] attack damage.
- New Power: Mana Blade. The bearer gains [20/40/60] attack damage and all normal damage dealt burns [0.06/0.12/0.18] mana per damage point done.
- New Power: Rally. Whenever a surrounding ally casts a spell, the bearer gains [75/150/225] shield.
- New Power: Cruel Winter. When an enemy first enters a tile surrounding the bearer, they are burned with frost for [90/180/270] magic damage and silenced for 3 seconds (Silenced enemies do not gain mana and cannot cast spells).
- New Power: Deadly Ooze. Damage dealt to enemies poisons them, causing ooze to leak from them whenever they enter a new tile for 4 seconds. Enemies standing in ooze are damaged for [25/50/75] blunt damage every second.
[h2]Unit and Power Changes[/h2]
- Phoenix now reads: Damage the Phoenix for 10% of its maximum health and fire a bomb at the target, dealing [245/365/490] pierce damage. If the Phoenix is above 75% health, the damage is also dealt to enemies surrounding the target.
- The Voidbeast damage-over-time effect now also slows the target's attack speed by [25%/37.5%/50%]
- The Berserker is now immune to stun effects while Berserk is active.
- Priestess heal amount reduced to [90/135/180].
- Voidbringers now do pierce damage when pulling a target.
- Rock Golem health reduced to 965.
- Arrogance now reads: Whenever the bearer casts a spell, taunt [2/3/4] enemies within a 2 tile radius and reduce the damage taken from the next [2/3/4] instances of normal damage by 50%.
- Drain Essence now gives lifesteal to all allies surrounding the bearer at the start of the round.
- Courage critical strike damage increased to [200%/300%/400%] and chance increased to 30%. Critical strike damage is now done as blunt damage.
- Holy Orb now additionally adds [1/2/3] attack range to the bearer.
- Burst of Life now heals surrounding allies for [5%/10%/15%] of the bearer's maximum health.
[h2]Minor Changes[/h2]
- Units will now prioritize targets that are left/right/up/down from them over enemies that are diagonal from them. If there is a tank within 1 tile of them, they will prioritize the tank.
- Changing a units attack speed during an attack will now be correctly applied to the current attack.
- Added a system to display the remaining shield on a unit, along with a shield visual.
- Added more Steam Achievements.
- Added total matches, total wins and win rate statistics to the ranked menu.
[h2]Bug Fixes[/h2]
- Steam Achievements should be unlockable again.
- Disconnected opponents will now correctly have the disconnected icon appear above their Steam avatar in a match.
- Arrogance's effect should no longer be visible to enemies before the planning phase has ended.