1. Godsbane
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  3. Version 1.3

Version 1.3

[h2]New Content[/h2]
[h3]New Unit: Kiros[/h3]


Strike the current target, silencing them and all enemies in a 1 tile cone from the target for [1.5/2.5/3.5] seconds and dealing [80/120/200] pierce damage to the target.

[h3]New Power: Redirect[/h3]


The bearer takes [40/60/85]% reduced blunt damage but [20/30/40]% extra magic and pierce damage.

[h3]New Power: Vortex[/h3]


Every 3 seconds, deal [45/65/110] pierce damage to the nearest enemy within 2 tiles of the bearer.

[h2]General[/h2]

  • Powers now only require 2 additional copies to get from level 2 to level 3 instead of 3 additional copies. Additionally, all 3 mana cost powers have been reduced to 2 mana and balanced accordingly.

  • The base damage taken from surviving units has been reduced during the first 4 rounds of the match.

  • The Conqueror and Moneybags titles are now upgradeable by obtaining them multiple times.

  • You can now mute your opponent by right-clicking on their Deity.

  • Added game option to hide your opponent's name and profile picture.

  • Gold is now capped out at 50 000.


[h2]Balance[/h2]

  • Shadowstalker health increased from 450 to 600.
  • Phoenix health drained on cast reduced from 15% down to 9%.
  • Harden invulnerability duration reduced from 1.5 seconds down to 1 second.
  • Cruel Winter silence reduced from 3 seconds down to 1.5 seconds. Damage reduced from 100 down to 80.
  • Primal fury damage reduced from 55% down to 50%. Top end scale damage has been reduced as well.
  • Drain Essence extra lifesteal from Pierce Damage dealt reduced from 10% down to 5%.
  • Hibernate spell damage increased from 60% to 70%. Initial stun duration reduced from 5 down to 4 seconds.
  • Mana Blade has been reworked to give mana each time the bearer casts an ability as opposed to gaining mana based on ability damage dealt.
  • Wild axe splash damage reduced from 35% down to 25%. Miss chance reduced from [20/30/50]% down to [20/25/35]%.
  • Noble sacrifice health drained per ally reduced from 100 down to 80.
  • Icy Chill chance on attack increased from 8% to 10%.
  • Clear Mind chance to crit increased from 40% to 45%.
  • Rally shield increased from 85 up to 100.
  • Irali minion health increased from 70 to 105.
  • Reduced Mana Hound cast time.
  • The weakness from Piercing Strikes will now increase with level upgrades.


[h2]Bug Fixes[/h2]

  • Powers that apply a buff or debuff to a target will no longer stack independently from multiple casters.
  • Fixed a bug where Deadly Ooze would trigger itself on occasion.
  • Fixed a bug where selling Healing Affinity would still cause it to benefit the bearer.
  • The Berserker will now correctly ignore stuns while his ability is active.
  • Fixed a bug where Pocket Portal would allow a unit to teleport on top of another.