1. Godsbane
  2. News
  3. Version 0.28

Version 0.28

[h2]Major Changes[/h2]

  • Added the first version of reconnection support. If you are disconnected from a match for any reason besides forfeiting, you will have the option to reconnect from the main menu.

  • New power: Healing Affinity. All healing performed by the bearer is increased by [30%/60%/90%].

  • New power: Energy Boots. Whenever the bearer enters a new cell, gain a stacking shield that absorbs [60/120/180] damage.

  • The damage multiplier for weaknesses has been increased to 1.5x damage, up from 1.3x damage.

  • Abilities and powers that rely on random number generation now use a pseudo-random function. This means that the longer an ability goes without proccing, the higher the chance it has to proc (Similar to how Dota 2 handles its random logic).

  • Deities can now be selected prior to entering the main menu.


[h2]Unit and Power Changes[/h2]

  • Ascended now reads: Strike the target for [170/255/340] magic damage and heal all surrounding allies for the damage dealt.

  • Irali minions now once again do area damage instead of single target.

  • Mana Shard now reads: At the start of each round, distribute [100/200/300] mana amongst the bearer and all surrounding allies.

  • Death Eater now reads: Whenever an ally dies, the bearer gains [30/60/90] attack damage for 2.5 seconds, stacking up to 3 times.


[h2]Minor Changes[/h2]

  • The amount of tiles a unit can move during your movement phase has been upped to 3.


[h2]Bug Fixes[/h2]

  • Units will no longer attack enemies before they get within range and will wait for the target to fully enter the tile before attacking.

  • The Sorceress will no longer put the entire enemy team to sleep at once.

  • Fixed a bug where ranged units that are blocked by other units will never acquire a new target.

  • Fixed a bug where powers were sometimes applied twice when used for the first time.

  • Power tooltips no longer show during the end of match screen.

  • You no longer need to press ESC twice to option the in-game options menu.