Version 1.2.6
## General
* Changed Ranger icon to be more distinct from Sharpshooter.
* Improved Horde Mandate AI usage.
* Improved Caelum Cete idle visual effect.
## Bug Fixes
* Fixed Perfect Forever not working on own Caitiffs that have Infinite active.
* Fixed In Death, Life giving production based on the headquarters unit instead of the dying unit.
* Fixed duplicate type cost and duplicate type cost limit attributes appearing with the wrong color.
* Fixed Road negating Gravity Field and Black Hole movement penalty.
* Fixed Stormheart Facility being able to be Hijacked causing crashes.
## Modding
* Added `tilesInRange` tile condition.
* Added `inTileAcquisitionRange` tile condition.
* Added `pathToCityInTileAcquisitionRange` tile condition.
* `acquireTile` conditions are now specified in xml.
* Default `rangeMax` for `target` is now -1 instead of 1.
* Changed Ranger icon to be more distinct from Sharpshooter.
* Improved Horde Mandate AI usage.
* Improved Caelum Cete idle visual effect.
## Bug Fixes
* Fixed Perfect Forever not working on own Caitiffs that have Infinite active.
* Fixed In Death, Life giving production based on the headquarters unit instead of the dying unit.
* Fixed duplicate type cost and duplicate type cost limit attributes appearing with the wrong color.
* Fixed Road negating Gravity Field and Black Hole movement penalty.
* Fixed Stormheart Facility being able to be Hijacked causing crashes.
## Modding
* Added `tilesInRange` tile condition.
* Added `inTileAcquisitionRange` tile condition.
* Added `pathToCityInTileAcquisitionRange` tile condition.
* `acquireTile` conditions are now specified in xml.
* Default `rangeMax` for `target` is now -1 instead of 1.