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Idle Research: Next Update Preview (No ETA)

Hi friends! Just felt like I should provide some updates on my progress with the next major update.

THESE ARE JUST PREVIEWS, NOT AN ACTUAL UPDATE. THERE IS NO ETA. I AM STILL FOCUSING ON COLLEGE AT THE MOMENT :)

Also spoiler warning...


Anywho, here are some screenshot previews:

So this is Research Tier 2, if you didn't see the previous post. It will contain random stuff like unlocking ice, prestige v2, mastery v2, etc.


Tubes' Blue Energy will now boost Flasks' Green Energy.


Adventure is being reworked by a lot (which is taking up a lot of time). You can no longer manually deploy, your army is just based on your current Tubes. QoL! Skill Shards are also no longer RNG. More information in the future.


Flask Intruders in Tubes... more information in the future.


Simulations Rework


If there are special game breaking errors (most likely caused by crafting presets), you will now get error messages in the corner).


Ice Rework:


Ice Crafting (removing Ice Makers):


Ice Research:


Ice Mastery:


That's all I have at the moment. The update is taking forever due to me basically having to replay the entire game so I can properly balance the game pace, implement/replace/remove features, and make the game more fun! Cylinders will not be included in this update, would take way to long and I'd rather push out this content before even touching Cylinders.

The goal is to have all achievements beatable with F2P and convince Steam to allow me to add more of them :^)

I am deeply sorry these aren't posted quite frequently. I am pretty transparent on my progress via Discord: https://discord.gg/9A9CjrSxeu.
I will do my best to keep you guys up to date and will announce an ETA whenever I get closer to finishing this colossal update.

Thanks everyone, hope y'all understand,
Zach / CryptoGrounds