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About the status of development as of March

We've received another status update from Daraneko.
Please give it a read.

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It's March already, and time for a new status update.
I've beaten the newest Monster Hunter game, by the way.

That aside, in February, I commissioned the artwork to be used in Chapter 3 onwards, as well as a bunch of little tasks here and there.
First I had to decide on who to commission, and then prepare references for the illustrator according to what they need, and then actually approach them and negotiate with them for the commission...
A sudden commssion from a nameless creator like me would look really suspicious, so I do my best to prepare good references so that I can gain the illustrator's trust.
Of course, that does take a lot of time, especially since this time I was commissioning like 5 people. It was a lot of work.

Before, I commssioned artists every time I made a new chapter, but this time I commssioned art for all of the upcoming chapters at once.
This makes it easier to commission art, since I have a very clear idea of how and when the art will be used in the game.
I can even show them how the scene will play out in-game by adding screenshots to my requests.

My hard work has paid off too, and I was able to commission many of the artists I was considering. I'm already looking forward to seeing the art I'll receive soon.
At the same time though, this does mean I'll be spending millions of yen from my savings, which is making me a little lightheaded, but... y'know... yeah...
I can't wait!!!!!!

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From March onward, I'll be able to focus on developing Chapter 3.
I'm also adding new battle features to every chapter, which should let you enjoy something a little different from the battles in the completed routes.

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And that's all for this status update.
Development is still going strong, so please continue to support us!

https://store.steampowered.com/app/1483370/_/

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