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About the status of development as of February

We've received another status update from Daraneko.
Please give it a read.

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Hey, it's been a while.
It's time for the February status update.

I've mostly finished one of the two endings that will be added in the next update. The one where you fight the dragon, specifically.
Next, I'll have to write the next route's events, and then code the battles in both routes... at least, that's the plan.
But the other route has around twice as much text as the one I'm almost done with, so I'll have to spend a while on that.

As for the release date, right now I can't say much other than "around spring, maybe...?"
At my current pace, I might be able to finish the game in March, but March is a month where huge releases suddenly drop out of nowhere, so I don't really want to release the update in March.
And the game needs to get localized first too!
I'll be talking with PLAYISM about the release date while I continue working on the game.

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The illustrations are also being worked on, but showing any of them would be a spoiler, so I don't wanna! I don't wanna.
Yesterday, I got an illustration of Misha from the artist, but her chest looked kinda off, so the two of us just kept staring and staring at her chest for ages.
※Turns out, the fur on her chest was the wrong color.
※No we weren't being weird about it what are you talking about... hahaha.

But I can't just not show anything, so here's a map I'm working on.



One of the routes will most likely feature a fight like Gargantua's, where you run around triggering events while fighting at the same time.
(In fact, I made Gargantua as a sort of practice round for this fight.)

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That's all for this month's update.
See you next time~

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And that's all for this status update.
Development is still going strong, so please continue to support us!

https://store.steampowered.com/app/1483370/_/

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