Update : Ver.1.0.09
Hello everyone,
Thank you playing The Use of Life!
We have updated the game to Ver.1.0.09, Here are the bug fixes and changes.
[h2]◆ Bug Fixes[/h2]
We hope you continue to enjoy The Use of Life!
Thank you playing The Use of Life!
We have updated the game to Ver.1.0.09, Here are the bug fixes and changes.
[h2]◆ Bug Fixes[/h2]
- Fixed an issue with item/equipment menus where pressing [↑] when the page is nearly full could cause all options to disappear.
- Fixed an issue where, when no weapon was equipped in the secondary weapon slot, the displayed weight for a weapon being selected for that slot was incorrectly added, making it appear much heavier.
- Fixed an issue in specific chapters where, after a Game Over, selecting a [Beginning of Chapter] do-over would cause the area name to remain as the dungeon name instead of reverting to the village name.
- Fixed an issue on the equipment screen when selecting the [White Grimoire] and then cancelling would incorrectly trigger its MP cost reduction effect without actually having to equip the item.
- Fixed an issue where skipping the door event and entering the underground entrance from the outside in the desert would leave the darkness effect in the bottom-left corner permanently active.
- Fixed an issue in the Everspring Forest where a Critical Failure on a lockpick check for a treasure chest would incorrectly allow the lockpick attempt to be retried.
- Fixed an issue in Ending 2's final boss battle where, after losing a fight in which the boss's barrier had been reduced or broken, the barrier's reduced/broken state would incorrectly persist.
- Fixed an issue where the Chinese description text for the post-game [Illustrations] gallery was not updated to the final version.
We hope you continue to enjoy The Use of Life!