1. Carrier Command 2
  2. News
  3. v1.0.16

v1.0.16

Fix - Fixed surface vehicle missile attachment camera not rotating
Fix - Carrier torpedo activation delay clamped to 990 seconds
Fix - Adjusted navmesh on cliff arch tile to reduce likelihood of vehicles driving off the cliff or getting stuck there
Fix - Fixed vehicle attack order always being cleared when dragging a new waypoint from an existing one
Fix - Fixed gamepad input getting stuck when pressing escape to open pause menu causing camera to keep rotating
Fix - Fixed virus bots getting stuck when rolled over
Fix - Virus bots retire if current island has been captured
Fix - Virus bots clear their waypoints when retired
Fix - Razorbills no longer have their engines/exhausts enabled in the carrier hangar
Rework - Barges spawned by barge factory try to find a spawn point that is unobstructed by other vehicles
Rework - Game pauses in singleplayer when end of tutorial message is displayed
Rework - Added update_get_logic_tick function to HUD and pause menu lua contexts for modders