1. Carrier Command 2
  2. News
  3. Update - 21 Aug 2021 New Features and Fixes

Update - 21 Aug 2021 New Features and Fixes



Dear Players,

Today we release v1.0.7 including various features and fixes. Since launch we have been releasing hot fixes every few days in response to the many helpful reports submitted through the in-game bug tracker. We have solved some major issues such as VR quality issues, many MacOS issues, AI behaviour problems, and more.

This is all thanks to the many players giving great feedback via the in-game "Report Issue" button. We carefully read all submitted issues, and are working our way through fixing any reported bugs as efficiently as we can.

In v1.0.7 we include:

VR Gimbal Camera Zoom

We have reworked the gimbal camera in VR mode to use tracking mode, and be zoomable. This makes it much more effective in VR as you can now recon, tag targets, and call support much more easily. It is also closer to the functionality and style of the non-VR version.

After launch, we promised a series of improvements to VR, and with the other changes already implemented, we have more or less completed our list of improvements. We are still actively interested in improving VR further, so please let us know if you have other ideas for VR! The best way to do this is using the "Report Issue" button in game.

Improved MacOS M1 Support

We have included the latest version of GLFW which is expected to fix an issue stopping some players with Mac M1 computers from being able to play. We have previously fixed a bunch of other issues for Mac players in previous patches, so MacOS support is greatly improved.

There are several other gameplay improvements and bug fixes in this update. See the complete patch notes below.

We look forward to hearing your feedback on this new update!

Much love
The Carrier Command Developers



v1.0.7

Fix - Updated GLFW to latest version in attempted fix for MacOS M1 computers
Fix - Carrier screen states are saved and restored with saved game
Fix - Added server protection from crashes when clients are using heavily modified screen lua scripts
Fix - Missiles ignore impacts with other missiles to prevent double missile attacks detonating each other
Fix - Enemy ships no longer spawn in shallows
Fix - Fixed some carrier lights rendering incorrectly
Fix - Air/sea radar screen stops functioning when radar power is disabled and bridge is damaged
Fix - Enemy target diamonds are displayed on bomb HUD
Rework - Increased the abundance of blueprints when generating a new game
Rework - Inventory/Logistics map displays what blueprints will be unlocked when hovering an island
Rework - Inventory/Logistics map displays island names when zoomed in
Rework - Added power/damage warnings to air/sea radar screen to show current state

VR

Rework - Improved tracking behaviour of gimbal camera to rotate independently of VR headset orientation
Feature - Added zoom to gimbal cameras