Improving the lighting
Last week we announced Highrise City and it already has been a wild ride. While we did expect that it would cause a few reactions, we were seriously not prepared for the amount of requests we got after the reveal. If you read this and you are a member of the press or an influencer, please give us some time to get back to you - it can take a while right now, we're a very small team after all.
Having that said, we wanted to show off some progress from this week. While a lot is happening underneath, whenever we can show new stuff, we will try to do so. This week one of the two artists has been working on the lighting system a bit, tweaking it and improving the overall atmosphere.
We have prepared a shot, showing the current state of how the light looks at day and during a sunset. The building on the screen is by the way one of the largest skyscrappers which can appear in certain districts. It is roughly 200 meters high (in game metrics).

Having that said, we wanted to show off some progress from this week. While a lot is happening underneath, whenever we can show new stuff, we will try to do so. This week one of the two artists has been working on the lighting system a bit, tweaking it and improving the overall atmosphere.
We have prepared a shot, showing the current state of how the light looks at day and during a sunset. The building on the screen is by the way one of the largest skyscrappers which can appear in certain districts. It is roughly 200 meters high (in game metrics).
