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Patch Notes V0.2.5

Hello everyone, a new patch is out!
We got improvements in UI and Music, some balance changes and most importantly bug fixes.
We would like to thank you all for helping us out with finding those bugs.

[h2]Improvements:[/h2]
[h3]UI:[/h3]
  • Character Selection Screen text and UI polished.
  • Added a UI to show room levels on base screen.
  • Victory Screen UI polished
  • Merchant Screen UI polished.
  • Icon Updates.
  • Discipline Screen descriptions have been fixed.
  • Recast numbers and texts have been resized.


[h3]Music:[/h3]
  • New combat and boss music added.


[h2]Bug Fixes:[/h2]
  • Fixed an issue where 2 perks gained by seduction fame tree wasn’t working.
  • Fixed a bug that caused room level rewards UI to show multiple times.
  • Dodge chance gained from seduction fame tree is now properly added.
  • Fixed an issue where loading screens caused game to freeze.
  • Fixed crashes caused by traps during invasion.
  • Fixed an issue where blood bank reduced blood instead when used at 100 blood.



[h2]Balance Changes:[/h2]
[h3]Disciplines[/h3]
Blood:
  • Great calling now has a stack limit:8, added a buff to show the count.
  • Blood for Blood AP cost is reduced from 2 to 1

[h3]Hunters[/h3]
  • Mage’s base HP has been increased by 10
  • Rogue veteran kick now applies wound instead of stun

[h3]Fame[/h3]
Terror:
  • Rank1 now also gives 2 lesser minions
  • Rank2 now also gives +1 random trap at the end of every night
  • Rank3 also gives 1 lesser minion end of every night
  • Rank7 Morale damage changed from 100 to 50, added 2 greater minion reward.

Prestige:
  • Rank4: Reduced chance of getting higher level room rewards from 40% to 10%

[h3]Rooms[/h3]
  • Torture Room: Level1: Terror gained reduced from 10 to 5. Now also gives +1 random trap end of every night.
  • Great Hall: Level1: Prestige gained reduced from 10 to 5. Now also gives +1 lesser minion at the end of every night.
  • Treasure room Level2: Prestige gained reduced from 15 to 5. Now also gives 1 random décor and 1 random trinket instantly.
  • Room of Terror Level2: Terror gained reduced from 15 to 10.


Patch Notes V0.2.4

Hello everyone, we started our internal tests. We will publish new patch notes with every update.

Patch Notes V0.2.4

Improvements:
  • Tutorial has been added.
  • Setting and Heritage screens are temporarily closed. (They were causing bugs, and will be added back once finished).
  • Loading Screen Art has been added.
  • Added a fade out and delay effect between screen transitions.
  • Added asynchronous loading of assets.
  • Polished and animated“your turn” message in invasion.
  • Changed tooltip description of various skills and decors.
  • Icon Updates.
  • Added sound effects for menu buttons.


Bug Fixes:
  • Merchant wouldn’t sell items even when required gold was met is fixed.
  • Evasion buff icon now shows correctly.
  • Fixed visual bug of empowered Blood Bank, it now shows the cost correctly.
  • Fixed an issue where soul stone didn’t heal if there was more then one equiped.


Balance Changes:
  • Refresh Scroll trinket now has usage limit 2.
  • Terror rank1 now gives 3 traps instead of 2.
  • Prestige rank1 now gives +100 income instead.
  • Bedroom rank1 heal is reduced to 10.
  • Prestige rank2 now gives 300 gold instead of 500.