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Patch 1.1.5 AI Improvements

Hey guys!
Today's patch 1.1.5 includes the following:
  • Enemy patrols at the late game now don't follow the player's squad and stick to their rally points unless your fighters attract their attention.
  • Enemies now avoid initially locked doors until those doors are in their line of sight.
  • Improved AI behavior when chasing fighters climbing walls. Previously, enemies would get stuck in place because they couldn't find a path.
  • Fixed melee attack animation when a fighter is climbing a wall.

Thank you for your feedback and for pointing out these problems!