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v0.0.0.8 Changes:
Bug fixes:
New features and tweaks:

https://discord.gg/X5N9wghrS4
v0.0.0.8 Changes:
Bug fixes:
- Fixed bug - Trap projectiles colliding with the trap
- Fixed animation bug when exiting the "staff/sword" dialogue using keyboard/gamepad shortcut instead of dialogue buttons
- Fixed the "Ability Station" bug - Giving player infinite spark/health
- Fixed bug - ESC menu opening when closing other UI elements
- Fixed spawn location of particles when breaking boxes
- Fixed bug when player gets stuck in the first combat area in the first level
- Added invisible wall preventing skipping the "Pink Tree" combat sequence
New features and tweaks:
- Removed the "Pink Tree" cutscene - replaced with 2D image sequence
- More delay before Heavy-mech attacks/teleports
- Reworked Shop UI + Added option to refill missing HP/Spark in the Shop
- Several tweaks to widget navigation with gamepad
- Map "God's Final Rest" updated with new models
- Bushes are now breakable objects
- Added tutorial when first coin is acquired
- Added tutorial when first special ability is acquired
- Player character is now rotated to cursor by default (can be turned off in settings)
- Add "Reload from checkpoint" button to ESC menu
- When playing with gamepad - targeted enemies will be highlighted before player fires projectile at them
- Updated models and UI for some intractable stations
- New Main menu
- Added audio volume settings and option to enable/disable VSync
- Added Async loading screen
- F8 opens feedback form