1. Arcane Wilds
  2. News
  3. Update 0.6.2

Update 0.6.2

Dear Players,

With today's update we bring you a big chunk of visual improvements both in terms of quality and readability.

We have finally included more realistic looking walls by adding additional models for in between segments:




On the topic of walls, we are thinking about how we want the gates to behave in the future. We are considering the approach of simply having them open and close automatically for allies and not letting through enemies. Let us know your preference on this topic, we are curious to hear your thoughts.

Another highlight is the addition of a higher quality model for the tribe ship that brings us one step closer to the full completion of all high poly models:



Besides many more visual improvements, we have addressed a couple of bugs, you can find the full list below.

[h2]Full Patch Notes:[/h2]

[h3]Visuals:[/h3]
- Added a slim wall type for connecting segments
- Fixed highlight coloring on many units and structures
- Improved looks of essence
- Worker count display is now colored

[h3]New high-quality models:[/h3]
- Tribe ship
- Supplies
- Backpacks
- Rocks
- Construction sites for army and tribe
- Bows and arrows
- Tribe flasks, birdcage
- Slingshot
- Shaman staff
- Sacrificial altar
- Tier 3 camp spawn

[h3]Bugfixes:[/h3]
- Harbor reinforcement charges are no longer displayed on engineers or carriages
- Healthbars are now correctly colored for all buildings


Thank you for your support. Feel free to let us know your thoughts on this update and your ideas in the Steam community forums.