Update 0.4.24
With update 0.4.24 comes an exciting mission AI overhaul and new tribe spellcaster abilities.
Full list of changes:
Mission AI overhaul:
- Mission AI now rebuilds resource bases and harvests from them
- New attack behavior focusing on map control and retaking bases
- Raiding parties: AI will now try to steal resources from the players
- Harder difficulties will make use of spellcasters
- Improved wave balancing and unit compositions
New tribe spellcaster abilities:
- Medicine man can now place spike traps making affected units more vulnerable
- Medicine man's poison is now a stationary cloud
- Shaman is now able to place bird traps slowing affected units
- Shaman can now create illusions of allied units
- Shaman is now able to cast shroud, blinding units within the shroud
Other:
- Cloud sync files are now cross-platform
- Added more detailed perk descriptions on home island
Modding:
- Lighting can now be controlled from lua
Full list of changes:
Mission AI overhaul:
- Mission AI now rebuilds resource bases and harvests from them
- New attack behavior focusing on map control and retaking bases
- Raiding parties: AI will now try to steal resources from the players
- Harder difficulties will make use of spellcasters
- Improved wave balancing and unit compositions
New tribe spellcaster abilities:
- Medicine man can now place spike traps making affected units more vulnerable
- Medicine man's poison is now a stationary cloud
- Shaman is now able to place bird traps slowing affected units
- Shaman can now create illusions of allied units
- Shaman is now able to cast shroud, blinding units within the shroud
Other:
- Cloud sync files are now cross-platform
- Added more detailed perk descriptions on home island
Modding:
- Lighting can now be controlled from lua