Update 0.4.28
We are very excited to bring you a completely reworked UI and improved procedural map generation with much better variety in today's update.
Full list of changes:
Complete UI overhaul:
- Entirety of the UI now has a new, improved style
- Better widescreen support
New mission map generation:
- Islands have now much more variety in shape
- Lakes can now also be generated in some of the biomes
- Improved resource and camp distribution
New, high-poly art models for:
- Baykok
- Wendigo
- Temple
- Villager
Other:
- Added color grading for camera
- Increased zoom limit on home island and for observers
- Zoom limit can now be adjusted
Bugfixes:
- Minimap markers in Equilibrium are now correctly displayed
- Hero can no longer be cancelled from a ship
- Tomb will automatically drop carried items that are not essence
- Enemies will no longer try to attack tombs
Full list of changes:
Complete UI overhaul:
- Entirety of the UI now has a new, improved style
- Better widescreen support
New mission map generation:
- Islands have now much more variety in shape
- Lakes can now also be generated in some of the biomes
- Improved resource and camp distribution
New, high-poly art models for:
- Baykok
- Wendigo
- Temple
- Villager
Other:
- Added color grading for camera
- Increased zoom limit on home island and for observers
- Zoom limit can now be adjusted
Bugfixes:
- Minimap markers in Equilibrium are now correctly displayed
- Hero can no longer be cancelled from a ship
- Tomb will automatically drop carried items that are not essence
- Enemies will no longer try to attack tombs