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0.1.4 | Patch Notes - Performance Improvements & Bug Fixes

The devs have been busy with this latest update that continues to improve performance throughout the game. Eagle eyed players here on Steam and over in our Discord will have spotted this update going live Friday evening and since then, the team have continued to listen to your feedback and implement updates ready for our next update!

[h3]Bug Fixes & Optimisations[/h3]
- Improved performance when shooting weapons
- Improved performance when a lot of enemies are in the level
- Improved performance when enemies are surrounding a player
- Improved performance of spawning impact decals & particles for the first time
- Improved physics performance
- Fixed Back button not working in Miracles Menu
- Fixed an error that caused an enemy to spawn incorrectly
- Fixed an issue with the Mariner Beam appearing incorrectly
- Fixed an issue that caused LODs to pop out sooner at higher Field of View
- Lowered the wave enemy stuck timer
- Limited sounds from AI playing beyond certain distances
- Fixed a rare error in NPC animation set initialization
- Identified a performance issue with the lightning bomb miracle

This is just the start of many patches to come for both bug fixes, optimisations and rolling out new content. Please see our roadmap for a general guide to what's to come and we will soon be releasing a more detailed roadmap of what's coming very soon!

Please do also see our list of known issues here.

Once again, we'd like to invite everyone over to our Discord channel to chat with the devs and the community, and also please do leave the game a review over on the Steam page which supports our Early Access Beta journey!

Wales Interactive Team

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